GFXWindowTarget Class Reference#include <gfxTarget.h>
Inheritance diagram for GFXWindowTarget: ![]() Detailed DescriptionA render target associated with an OS window.Various API/OS combinations will implement their own GFXTargets for rendering to a window. However, they are all subclasses of GFXWindowTarget. This allows platform-neutral code to safely distinguish between various types of render targets (using dynamic_cast<>), as well as letting it gain access to useful things like the corresponding PlatformWindow.
Constructor & Destructor Documentation
Member Function Documentation
Returns a pointer to the window this target is bound to.
Present latest buffer, if buffer swapping is in effect.
Implemented in GFXD3D8WindowTarget, GFXD3D9WindowTarget, GFXGLWindowTarget, and GFXNullWindowTarget.
Notify the target that the video mode on the window has changed.
Implemented in GFXD3D8WindowTarget, GFXD3D9WindowTarget, GFXGLWindowTarget, and GFXNullWindowTarget.
Member Data Documentation
Reimplemented in GFXD3D8WindowTarget.
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||