DynamicLightingFeatureHLSL Member ListThis is the complete list of members for DynamicLightingFeatureHLSL, including all inherited members.
addDependency(const ShaderDependency *dependsOn) | ShaderFeature | [inline, virtual] |
assignColor(LangElement *elem, bool add=false) | ShaderFeatureHLSL | [virtual] |
determineFeature(Material *material, U32 stageNum, GFXMaterialFeatureData &fd, const GFXMaterialFeatureData::FeatureListHandle &features) | ShaderFeature | [inline, virtual] |
expandNormalMap(LangElement *sampleNormalOp, LangElement *normalDecl, LangElement *normalVar, const GFXMaterialFeatureData &fd) | ShaderFeatureHLSL | [virtual] |
getBlendOp() | DynamicLightingFeatureHLSL | [inline, virtual] |
getDependencies() const | ShaderFeature | [inline, virtual] |
getName() | DynamicLightingFeatureHLSL | [inline, virtual] |
getOutput() const | ShaderFeature | [inline] |
getResources(GFXMaterialFeatureData &fd) | DynamicLightingFeatureHLSL | [inline, virtual] |
getVertBaseTex() | ShaderFeatureHLSL | [virtual] |
mDependencies | ShaderFeature | [protected] |
output | ShaderFeature | [protected] |
processPix(Vector< ShaderComponent * > &componentList, GFXMaterialFeatureData &fd) | DynamicLightingFeatureHLSL | [inline, virtual] |
processVert(Vector< ShaderComponent * > &componentList, GFXMaterialFeatureData &fd) | DynamicLightingFeatureHLSL | [inline, virtual] |
setTexData(Material::StageData &stageDat, GFXMaterialFeatureData &fd, RenderPassData &passData, U32 &texIndex) | DynamicLightingFeatureHLSL | [inline, virtual] |
setupTexSpaceMat(Vector< ShaderComponent * > &componentList, Var **texSpaceMat) | ShaderFeatureHLSL | [virtual] |
ShaderFeatureHLSL() | ShaderFeatureHLSL | |
~ShaderFeature() | ShaderFeature | [inline, virtual] |
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