ShaderFeatureHLSL Class Reference#include <shaderFeatureHLSL.h>
Inheritance diagram for ShaderFeatureHLSL: ![]()
Constructor & Destructor Documentation
Member Function Documentation
Get the incoming base texture coords - useful for bumpmap and detail maps.
Implements ShaderFeature.
Returns the name of this feature.
Implements ShaderFeature. Reimplemented in ExposureFeatureX2HLSL, ExposureFeatureX4HLSL, DynamicLightingFeatureHLSL, DynamicLightingDummyFeatureHLSL, SelfIlluminationFeatureHLSL, BumpFeatHLSL, PixelSpecularHLSL, VertPositionHLSL, VertLightColorHLSL, BaseTexFeatHLSL, DiffuseFeatureHLSL, LightmapFeatHLSL, DetailFeatHLSL, LightNormMapFeatHLSL, ReflectCubeFeatHLSL, FogFeatHLSL, TexAnimHLSL, VisibilityFeatHLSL, and ColorMultiplyFeatHLSL.
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