TSThread Member List

This is the complete list of members for TSThread, including all inherited members.

activateTriggers(F32 a, F32 b)TSThread [private]
advancePos(F32 delta)TSThread [private]
advanceTime(F32 delta)TSThread [private]
animateTriggers()TSThread [private]
blendDisabledTSThread [private]
endTSThread [private]
getDuration()TSThread [private]
getGround(F32 p, MatrixF *pMat)TSThread [private]
getKeyframeCount()TSThread [private]
getKeyframeNumber()TSThread [private]
getPos()TSThread [private]
getScaledDuration()TSThread [private]
getSequence()TSThread [inline]
getShapeInstance()TSThread [inline]
getTime()TSThread [private]
getTimeScale()TSThread [private]
isInTransition()TSThread [private]
keyNum1TSThread [private]
keyNum2TSThread [private]
keyPosTSThread [private]
loopTSThread [private]
makePathTSThread [private]
mShapeInstanceTSThread [private]
operator<(const TSThread &) const TSThread
pathTSThread [private]
posTSThread [private]
priorityTSThread [private]
selectKeyframes(F32 pos, const TSSequence *seq, S32 *k1, S32 *k2, F32 *kpos)TSThread [private]
sequenceTSThread [private]
setKeyframeNumber(S32 kf)TSThread [private]
setPos(F32)TSThread [private]
setSequence(S32 seq, F32 pos)TSThread [private]
setTime(F32)TSThread [private]
setTimeScale(F32)TSThread [private]
startTSThread [private]
timeScaleTSThread [private]
transitionDataTSThread [private]
transitionToSequence(S32 seq, F32 pos, F32 duration, bool continuePlay)TSThread [private]
TSShapeInstance classTSThread [friend]
TSThread(TSShapeInstance *)TSThread [private]
TSThread()TSThread [inline, private]