TSThread Class Reference#include <tsShapeInstance.h>
Detailed Description3space animation thread.An animation thread: runtime data associated with a single sequence that is running (or two sequences if in transition between them). A shape instance can have multiple threads running. When multiple threads are running, which thread/sequence controls which node or object is determined based on priority of the sequence.
Constructor & Destructor Documentation
Member Function Documentation
given a position on the thread, choose correct keyframes slight difference between one-shot and cyclic sequences -- see comments below for details
Friends And Related Function Documentation
Member Data Documentation
Instance of the shape that this thread animates.
Sequence this thread will perform.
How fast to play through the sequence.
Keyframe at or before current position.
Keyframe at or after current position.
Blend with other sequences?
if in transition...
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