AIConnection Class Reference

#include <aiConnection.h>

Inheritance diagram for AIConnection:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 AIConnection ()
 DECLARE_CONOBJECT (AIConnection)
const MovegetMove ()
void setMove (Move *m)
void clearMoves (U32 n)
virtual U32 getMoveList (Move **, U32 *numMoves)

Protected Attributes

Move mMove

Private Types

typedef GameConnection Parent

Member Typedef Documentation

Reimplemented from GameConnection.

Reimplemented in AIClient.


Constructor & Destructor Documentation

AIConnection::AIConnection (  ) 


Member Function Documentation

AIConnection::DECLARE_CONOBJECT ( AIConnection   ) 

const Move& AIConnection::getMove (  ) 

void AIConnection::setMove ( Move m  ) 

void AIConnection::clearMoves ( U32  n  ) 

virtual U32 AIConnection::getMoveList ( Move **  ,
U32 numMoves 
) [virtual]

Reimplemented in AIClient.


Member Data Documentation