ForceField Class Reference#include <forceField.h>
List of all members.
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Public Member Functions |
| | ForceField () |
| | ~ForceField () |
| bool | prepForRendering () |
| void | render (const ColorF &color, const F32 fadeLevel) |
| const Box3F & | getBoundingBox () const |
| bool | castRay (const Point3F &, const Point3F &, RayInfo *) |
| bool | buildPolyList (AbstractPolyList *, SphereF &) |
| bool | read (Stream &stream) |
| bool | write (Stream &stream) const |
Static Public Member Functions |
| static U16 | getPlaneIndex (U16 index) |
| static bool | planeIsFlipped (U16 index) |
Protected Member Functions |
| bool | castRay_r (const U16, const Point3F &, const Point3F &, RayInfo *) |
| void | buildPolyList_r (const U16, Vector< U16 > &, AbstractPolyList *, SphereF &) |
| void | collisionFanFromSurface (const Surface &, U32 *fan, U32 *numIndices) const |
Protected Attributes |
| StringTableEntry | mName |
| ColorF | mColor |
| Vector< StringTableEntry > | mTriggers |
| Box3F | mBoundingBox |
| SphereF | mBoundingSphere |
| Vector< PlaneF > | mPlanes |
| Vector< Point3F > | mPoints |
| Vector< IBSPNode > | mBSPNodes |
| Vector< IBSPLeafSolid > | mBSPSolidLeaves |
| Vector< U32 > | mSolidLeafSurfaces |
| bool | mPreppedForRender |
| Vector< U32 > | mWindings |
| Vector< Surface > | mSurfaces |
Private Member Functions |
| bool | isBSPLeafIndex (U16 index) const |
| bool | isBSPSolidLeaf (U16 index) const |
| bool | isBSPEmptyLeaf (U16 index) const |
| U16 | getBSPSolidLeafIndex (U16 index) const |
| bool | writePlaneVector (Stream &) const |
| bool | readPlaneVector (Stream &) |
| const PlaneF & | getPlane (U16 index) const |
| bool | areEqualPlanes (U16, U16) const |
Static Private Attributes |
| static const U32 | smFileVersion |
Friends |
| class | EditGeometry |
| class | InteriorInstance |
Classes |
| struct | IBSPLeafSolid |
| struct | IBSPNode |
| struct | Surface |
Constructor & Destructor Documentation
| ForceField::ForceField |
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| ForceField::~ForceField |
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Member Function Documentation
| bool ForceField::prepForRendering |
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| void ForceField::render |
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const ColorF & |
color, |
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const F32 |
fadeLevel | |
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| const Box3F & ForceField::getBoundingBox |
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const [inline] |
| U16 ForceField::getPlaneIndex |
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U16 |
index |
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[inline, static] |
| bool ForceField::planeIsFlipped |
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U16 |
index |
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[inline, static] |
| bool ForceField::isBSPLeafIndex |
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U16 |
index |
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const [inline, private] |
| bool ForceField::isBSPSolidLeaf |
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U16 |
index |
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const [inline, private] |
| bool ForceField::isBSPEmptyLeaf |
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U16 |
index |
) |
const [inline, private] |
| U16 ForceField::getBSPSolidLeafIndex |
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U16 |
index |
) |
const [inline, private] |
| bool ForceField::writePlaneVector |
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Stream & |
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) |
const [private] |
| bool ForceField::readPlaneVector |
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Stream & |
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[private] |
| const PlaneF & ForceField::getPlane |
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U16 |
index |
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const [inline, private] |
| bool ForceField::areEqualPlanes |
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U16 |
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U16 |
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| | const [inline, private] |
| void ForceField::collisionFanFromSurface |
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const Surface & |
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U32 * |
fan, |
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U32 * |
numIndices | |
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| | const [protected] |
Friends And Related Function Documentation
friend class EditGeometry [friend] |
Member Data Documentation
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