GFXCubemap Class Reference

#include <gfxCubemap.h>

Inheritance diagram for GFXCubemap:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void initStatic (GFXTexHandle *faces)=0
virtual void initDynamic (U32 texSize)=0
void initNormalize (U32 size)
virtual ~GFXCubemap ()
virtual const String describeSelf () const
 The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer.

Private Member Functions

virtual void setToTexUnit (U32 tuNum)=0

Friends

class GFXDevice

Constructor & Destructor Documentation

virtual GFXCubemap::~GFXCubemap (  )  [virtual]


Member Function Documentation

virtual void GFXCubemap::setToTexUnit ( U32  tuNum  )  [private, pure virtual]

virtual void GFXCubemap::initStatic ( GFXTexHandle faces  )  [pure virtual]

virtual void GFXCubemap::initDynamic ( U32  texSize  )  [pure virtual]

void GFXCubemap::initNormalize ( U32  size  ) 

virtual const String GFXCubemap::describeSelf (  )  const [virtual]

The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer.

Implements GFXResource.


Friends And Related Function Documentation

friend class GFXDevice [friend]

Reimplemented from GFXResource.

Reimplemented in GFXGLCubemap.