PrecipitationData Class Reference#include <precipitation.h>
Inheritance diagram for PrecipitationData: ![]() Detailed DescriptionPrecipitation datablock.
Member Typedef Documentation
Reimplemented from GameBaseData.
Constructor & Destructor Documentation
Member Function Documentation
Register dynamic fields in a subclass of ConsoleObject.
Reimplemented from GameBaseData.
Reimplemented from SimDataBlock.
Reimplemented from GameBaseData.
Member Data DocumentationAmbient sound.
Texture filename for drop particles.
The name of the shader used for raindrops.
Texture filename for splash particles.
The name of the shader used for raindrops.
How many drops are on a side of the raindrop texture.
How many splash are on a side of the splash texture.
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