SceneGraphData Struct Reference

#include <sceneData.h>

List of all members.

Public Member Functions

 SceneGraphData ()
void reset ()
void setFogParams (SceneGraph *sceneManager)

Public Attributes

GFXTextureObjectdynamicLight
GFXTextureObjectdynamicLightSecondary
GFXTextureObjectlightmap
GFXTextureObjectnormLightmap
GFXTextureObjectfogTex
GFXTextureObjectblackfogTex
GFXTextureObjectbackBuffTex
GFXTextureObjectreflectTex
GFXTextureObjectmiscTex
LightInfolight
LightInfolightSecondary
F32 fogHeightOffset
F32 fogInvHeightRange
F32 visDist
bool glowPass
bool refractPass
bool reflectPass
Point3F camPos
MatrixF objTrans
VertexData * vertData
GFXCubemapcubemap
F32 visibility


Constructor & Destructor Documentation

SceneGraphData::SceneGraphData (  )  [inline]


Member Function Documentation

void SceneGraphData::reset (  )  [inline]

void SceneGraphData::setFogParams ( SceneGraph sceneManager  )  [inline]


Member Data Documentation