VehicleData
::
Body
VehicleData::Body Struct Reference
#include <vehicle.h>
List of all members.
Public Types
SoftImpactSound
HardImpactSound
MaxSounds
enum
Sounds
{
SoftImpactSound
,
HardImpactSound
,
MaxSounds
}
Public Attributes
SFXProfile
*
sound
[MaxSounds]
F32
restitution
F32
friction
Member Enumeration Documentation
enum
VehicleData::Body::Sounds
Enumerator:
SoftImpactSound
HardImpactSound
MaxSounds
Member Data Documentation
SFXProfile
*
VehicleData::Body::sound
[MaxSounds]
F32
VehicleData::Body::restitution
F32
VehicleData::Body::friction