C:/quickbuild-1.2.13/working/root/Docs/TGEA_Offline_Docs/checkouts/engine/source/sceneGraph/sceneObject.h File Reference

#include "platform/platform.h"
#include "sim/netObject.h"
#include "collision/collision.h"
#include "collision/polyhedron.h"
#include "collision/abstractPolyList.h"
#include "T3D/objectTypes.h"
#include "core/color.h"
#include "materials/baseMatInstance.h"

Classes

struct  RayInfo
 Extension of the collision structure to allow use with raycasting. More...
class  SceneObjectRef
 Reference to a scene object. More...
class  Container
struct  Container::Link
struct  Container::CallbackInfo
class  SimpleQueryList
 For simple queries. Simply creates a vector of the objects. More...
class  SceneObjectLightingPlugin
class  SceneObject
 A 3D object. More...

Variables

Container gServerContainer
Container gClientContainer


Variable Documentation