Overview
An effect that provides non-affine transformation of the input content.
Most typically PerspectiveTransform
is used to provide a "faux"
three-dimensional effect for otherwise two-dimensional content.
A perspective transformation is capable of mapping an arbitrary quadrilateral into another arbitrary quadrilateral, while preserving the straightness of lines. Unlike an affine transformation, the parallelism of lines in the source is not necessarily preserved in the output.
Attribute Summary
name | type | description |
---|---|---|
Public | ||
input | Effect |
The input for this The input for this |
llx | Number | More: [+] |
lly | Number | More: [+] |
lrx | Number | More: [+] |
lry | Number | More: [+] |
ulx | Number | More: [+] |
uly | Number | More: [+] |
urx | Number | More: [+] |
ury | Number | More: [+] |
Protected |
Inherited Attributes
Inherited Functions
javafx.scene.effect.Effect
- public getAccelType(config: java.awt.GraphicsConfiguration) : java.lang.String
-
Returns a
More: [+]String
representing the type of hardware acceleration, if any, that is used when applying thisEffect
on the givenGraphicsConfiguration
.Returns a
String
representing the type of hardware acceleration, if any, that is used when applying thisEffect
on the givenGraphicsConfiguration
. This method is intended for informational or debugging purposes only.-
Parameters
- config
-
Returns
- String