Overview
Creates a curved path element, defined by three new points,
by drawing a Bézier curve that intersects both the current coordinates
and the specified coordinates (x,y),
using the specified points (controlX1,controlY1) and (controlX2,controlY2)
as Bézier control points. All coordinates are specified in double precision.
the code:
import javafx.scene.geometry.*;
import javafx.scene.paint.*;
Path {
fill:Color.BLACK
elements: [
MoveTo { x: 0 y: 50 },
CurveTo {
controlX1: 0 controlY1: 0
controlX2: 100 controlY2: 100
x: 100 y: 50
}
]
}produces:
Profile: common
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Attribute Summary
| name | type | description |
|---|---|---|
| Public | ||
| controlX1 | Number |
Defines the X coordinate of the first Bézier control point. More: [+]Defines the X coordinate of the first Bézier control point. Profile: common |
| controlX2 | Number |
Defines the X coordinate of the second Bézier control point. More: [+]Defines the X coordinate of the second Bézier control point. Profile: common |
| controlY1 | Number |
Defines the Y coordinate of the first Bézier control point. More: [+]Defines the Y coordinate of the first Bézier control point. Profile: common |
| controlY2 | Number |
Defines the Y coordinate of the second Bézier control point. More: [+]Defines the Y coordinate of the second Bézier control point. Profile: common |
| x | Number |
Defines the X coordinate of the final end point. More: [+]Defines the X coordinate of the final end point. Profile: common |
| y | Number |
Defines the Y coordinate of the final end point. More: [+]Defines the Y coordinate of the final end point. Profile: common |
| Protected | ||
Inherited Attributes
javafx.scene.geometry.PathElement
| name | type | description |
|---|---|---|
| absolute | Boolean |
More: [+]
Profile: common |