Name
node (LzNode) — The base class for all Laszlo classes.
Description
The LzNode class provides the basic interface for OpenLaszlo objects:
parent/child hierarchy, setters, interaction with the instantiator, and
reference resolution. New nodes (and subclasses thereof) can be created by
new-ing the class, like this:
var mynode= new LzNode( parent , args );
where
parent
is the parent for the new node, and args is an
Object whose name/value pairs are attributes to be set on the new node.
Superclass Chain
node (LzNode)
Known Subclasses
Known Direct Subclasses: animatorgroup (LzAnimatorGroup), command (LzCommand), LzContextMenu (as2), LzContextMenu (dhtml), LzContextMenuItem (as2), LzContextMenuItem (dhtml), datapointer (LzDatapointer), dataset (LzDataset), datasource (LzDatasource), layout (LzLayout), script (LzScript), state (LzState), class (LzUserClass), view (LzView)
Details
Static Properties (1)
-
UIDs
-
static public var UIDs = 0.0;
Initial Attributes (1)
Initial Attributes are given as attributes in LZX but are not generally available as properties in JavaScript.
-
ignoreplacement
-
<attribute name="ignoreplacement" />
Overrides placement attribute (and
defaultplacement in lexical parent). See the
LzNode.determinePlacement
method. Defaults to false.
Properties (19)
-
children
-
<attribute name="children" />
public var children = null;
-
classroot
-
<attribute name="classroot" type="lzNode" />
public var classroot : LzNode;
A reference to the node that is an instance
of the
<class>
where this node is defined.
Members of state subclasses do not define classroot.
This is convenient to use when you want to access an attribute of the
class in a method or event handler that is nested deep in the node
hierarchy. For example, to set the bgcolor of the class object,
instead of
parent.parent.parent.setAttribute(bgcolor, 0xFFFFFF)
you can simply use
classroot.setAttribute(bgcolor, 0xFFFFFF)
.
-
cloneManager
-
<attribute name="cloneManager" type="lzNode" />
public var cloneManager : LzNode = null;
If this node is replicated due to data
replication, the LzReplicationManager which controls this node.
-
datapath
-
<attribute name="datapath" type="string" />
public var datapath : String = null;
Specifies the data source for this node and its children.
If the value begins with an identifier followed by a colon, the
identifier names a dataset, and the portion of the string after
the colon is an XPath description of a portion of the data.
Otherwise the entire attribute value is an XPath description of
the data, relative to the data source of this node's parent element.
Examples: "mydata:", "mydata:/a/b", "/a/b".
-
defaultattrs
-
<attribute name="defaultattrs" value="{ ... }" />
public var defaultattrs = { ... };
-
defaultplacement
-
<attribute name="defaultplacement" type="string" />
public var defaultplacement : String = null;
An attribute used in container classes. If
set to a non-null value, this forces this node to run its determinePlacement
method for any node whose parent is this node. If the subnode has its own
placement attribute, determinePlacement will be called with that value,
otherwise it will be called with this value. Note that a class's
defaultplacement attribute only applies to children in subclasses or in
instances, not to the children of the class itself. This means that if a
class and its subclass both define a defaultplacement attribute, the
attribute will be set to one value before the subclass children are created
and to a different one after they are created. See the
determinePlacement method.
-
dependencies
-
<attribute name="dependencies" />
public var dependencies = null;
-
doneClassRoot
-
<attribute name="doneClassRoot" />
public var doneClassRoot = false;
-
id
-
<attribute name="id" type="xsd:ID" />
public final var id : String = null;
A unique identifier for this element. Can be used as a global
variable name in JavaScript code.
-
immediateparent
-
<attribute name="immediateparent" type="lzNode" />
public var immediateparent : LzNode = null;
Reference to this nodes's parent
in the node hierarchy. This will be different from "parent"
when a class uses placement or defaultplacement to assign a
subnode a specific place. For example, always use immediateparent
to get a mouse position in your views coordinate system.
-
initstage
-
<attribute name="initstage" type=""early" | "normal" | "late" | "immediate" | "defer"" value=""normal"" />
public final var initstage : String = null;
The execution of a
node
's
init
method and
sending of the
oninit
event is under the control
of its
initstage
attribute, as follows:
-
immediate
- The
init
method is called immediately as the
last stage of instantiation.
-
early
- The
init
method is called immediately after the
view and its children have been instantiated.
-
normal
- The
init
method is called when the parent
is initialized.
-
late
- The
init
method is called during idle time.
To check whether init
has been called, check the isinited
property. Force calling init
using the completeInstantiation
method.
-
defer
- The
init
method will not be called unless
explicitly requested by the completeInstantiation
method.
-
isinited
-
<attribute name="isinited" type="boolean" />
public read-only var isinited : boolean = false;
Indicates that a
node
's
init
method has been
called. The execution of the
init
method is under
control of the
initstage
attribute.
-
name
-
<attribute name="name" type="string" />
public final var name : String = null;
The name for this subnode. If given, then this node's
parent and immediate parent will store a pointer to this node as the
given name value.
-
nodeLevel
-
<attribute name="nodeLevel" type="number" />
public var nodeLevel : Number;
The depth of this node in the overall node hierarchy
-
parent
-
<attribute name="parent" />
Reference to the node that was passed as this
node's ancestor in the constructor. If this node was created
by declaring it in a tag, the parent will be its lexical parent.
Its lexical parent is the tag that encloses it. Allow a null parent
so that nodes can be garbage collected when they are no longer needed.
See also, immediateparent.
-
placement
-
<attribute name="placement" type="string" />
public final var placement : String = null;
Instructions to this element's container about where it should go
within its container's internal hierarchy. See
the
LzNode.determinePlacement
method.
Defaults to the container itself.
-
setters
-
<attribute name="setters" value="{ ... }" />
public var setters = { ... };
-
sourceLocatorTable
-
<attribute name="sourceLocatorTable" value="{ ... }" />
public var sourceLocatorTable = { ... };
-
subnodes
-
<attribute name="subnodes" type="array" />
public var subnodes : Array = null;
An array of all of the LzNodes which consider
this LzNode their parent. This list is similar to the subviews list,
but it contains all the children of this node, not just the view
children.
Methods (24)
-
animate()
-
<method name="animate" args="prop, to, duration, isRelative, moreargs" />
public function animate(prop : String, to : Number, duration : Number, isRelative : Boolean, moreargs : Object) : LzAnimator;
animate is the simplest way to animate a property of a node. This method
creates an animator which will change the value of the given property over
the given duration. The result of this call is an LzAnimator object. Note
that the animation is asynchronous -- that is, code that follows this call
will be executed before the animation finishes. Calling this method with a
duration of 0 does not create an animator, but instead just calls
setAttribute.
-
applyConstraint()
-
<method name="applyConstraint" args="prop, cfunc, dep" />
public function applyConstraint(prop : String, cfunc : Function, dep : Array);
Applies a constraint for the given attribute.
-
applyData()
-
<method name="applyData" args="data" />
public function applyData(data : String);
Called on any node that is declared with a datapath that matches a
terminal selector, such as
text()
or
@attribute
when the data it matches is
changed.
-
childOf()
-
<method name="childOf" args="node" />
public function childOf(node : LzNode) : Boolean;
Tests whether the given node is a parent (or grand-parent, etc.) of this
node.
-
completeInstantiation()
-
<method name="completeInstantiation" />
public function completeInstantiation();
Ensures that the children of this node have been created, and this
node has been inited. The LFC does this automatically for nodes
with initstage other than
late
or
defer
. Call this function to
force instantiation to complete synchronously for nodes with
initstage=
late
, and to force it to happen at all for nodes with
initstage=
defer
.
-
construct()
-
<method name="construct" args="parent, args" />
public function construct(parent : LzNode, args : Object);
The construct() method of a node is called as early as possible --
before any arguments have been applied. This is the method to override in
lieu of writing a class constructor for your LZX class. If you override this
method, you must call the superclass method or your results will be
extremely unpredictable. Note that construct can only be overriden within
a subclass definition, not within a customized instance.
The construct method is also responsible for placing the newly-built view
into the appropriate place within its lexical parent's view hierarchy. The
process for this is as follows:
- First, if the view has an
ignoreplacement
attribute with a true
value, then the view will be placed
directly under its lexical parent in all cases. The next steps are
skipped.
- Second, the placement view name is determined from the first of the
following that matches:
- Third, if there is no placement view name, the subview is placed within
its lexical parent (that is,
view.immediateparent = view.parent
),
and the next steps are skipped.
- Fourth, the placement view name is looked up within the lexical parent by
calling
determinePlacement
, and the result is taken as the
view's placement view.
- If this new placement view is a subview and it has a
defaultplacement
attribute,
determinePlacement
is called again. This process is repeated
until no defaultplacement attribute is found to ensure that all placement
directives are correctly followed.
-
createChildren()
-
<method name="createChildren" args="carr" />
protected function createChildren(carr : Array);
This function is used to instantiate subnodes.
LzNodes may override or extend this method to change the
meaning of attached subnodes.
-
dataBindAttribute()
-
<method name="dataBindAttribute" args="attr, path" />
public function dataBindAttribute(attr : String, path : String);
Binds the named attribute to the given path, relative to this node's
datapath. This is the method that is called when the $path{} constraint
is used. Note that the binding is two-way -- changing the value of the
attribute will update the data.
-
destroy()
-
<method name="destroy" args="recursiveCall" />
public function destroy(recursiveCall : Boolean);
Deletes the node and all the subnodes.
-
determinePlacement()
-
<method name="determinePlacement" args="aSub, placement, args" />
protected function determinePlacement(aSub : LzNode, placement : String, args : dictionary);
Determines the immediateparent for a subnode whose parent is this node.
This method will only be called for subnodes which have a placement
attribute, or for all subnodes if this node has a non-null defaultplacement.
The placement attribute of a subnode overrides a parent's defaultplacement.
This method looks for a subnode with the name given in the placement
parameter, and returns that node. If no such named node exists, it returns
'this'.
A subclass might implement this method to cause the "placement" parameter
to have a different behavior or additional effects.
Note that this function is not currently designed to be called by anyone but
LzNode.construct. Do not expect to be able to 'place' a view properly after
it has been constructed.
-
getAttribute()
-
<method name="getAttribute" args="prop" />
public function getAttribute(prop : String) : any;
returns the value for a property
-
getOption()
-
<method name="getOption" args="key" />
public function getOption(key : String) : any;
Returns the value for an option (set with the options= attribute) for nodes
created from LZX, or from the dictionary passed as the options attribute
to the node constructor from script
-
getUID()
-
public function getUID() : String;
Returns the unique ID of the node.
-
init()
-
Called at the same time that the node sends its oninit event -- usually
when the node's siblings are instantiated, and always after the node's
children are instantiated.
-
initialize()
-
<method name="initialize" args="parent, attrs, children, instcall" />
public function initialize(parent : LzNode, attrs : Object, children : Object, instcall : Boolean);
-
lookupSourceLocator()
-
<method name="lookupSourceLocator" args="sourceLocator" />
public function lookupSourceLocator(sourceLocator : String) : any;
Translate a source locator to the corresponding node
-
__LZinstantiationDone()
-
<method name="__LZinstantiationDone" />
protected function __LZinstantiationDone();
Called when the node's subnodes have finished instantiating.
If this node's parent is inited, this method clears the queue of nodes
awaiting init.
-
searchImmediateSubnodes()
-
<method name="searchImmediateSubnodes" args="prop, val" />
public function searchImmediateSubnodes(prop : String, val : any) : LzNode;
Searches immediate subnodes for the given value of the given property.
-
searchSubnodes()
-
<method name="searchSubnodes" args="prop, val" />
public function searchSubnodes(prop : String, val : any) : LzNode;
Searches subnodes for the given value of the given property. Note that in
this release, searchSubnodes actually searches only subviews (and thus is
identical to LzView.searchSubiews). This bug will be fixed in a future
release.
-
setAttribute()
-
<method name="setAttribute" args="prop, val" />
public function setAttribute(prop : String, val : any);
Sets the named attribute to the given value. If there is no setter for the
property, this[ prop ] is set to the value, and the event this [ "on"+prop ]
is sent.
-
setDatapath()
-
<method name="setDatapath" args="dp" />
public function setDatapath(dp : String);
Sets the datacontext for the node to the xpath given as an argument
-
setID()
-
<method name="setID" args="id" />
protected function setID(id : String);
Sets the id of the given to the string given. Nodes that have an id can be
referred to using just the id. The id is in the global namespace, unlike
names which need to be references in a specific context (e.g. 'parent.myname'
or 'this.myname', vs. simply using 'myid')
-
setName()
-
<method name="setName" args="name" />
protected function setName(name : String);
Sets the name of the node.
-
setOption()
-
<method name="setOption" args="key, val" />
public function setOption(key : String, val : any);
Sets the value for an option (also set with the options= attribute for nodes
created from LZX, or from the dictionary passed as the options attribute
to the node constructor from script)
Events (5)
-
onclonenumber
-
<attribute name="onclonenumber" />
public event onclonenumber;
-
onconstruct
-
<attribute name="onconstruct" />
public event onconstruct;
This is the first event a node sends, right
at the end of the instantiation process, but before any subnodes
have been created or references resolved
-
ondata
-
<attribute name="ondata" />
The ondata script is executed when the data selected by a view's datapath
changes.
-
ondestroy
-
<attribute name="ondestroy" />
-
oninit
-
<attribute name="oninit" />
This event is sent right before a node becomes active --
e.g. before a view displays, or before a layout affects its subviews.
LZX Synopsis
<class name="
LzNode">
<attribute name="
classroot
" type="
lzNode" />
<attribute name="
datapath
" type="
string" />
<attribute name="
id
" type="
xsd:ID" />
<attribute name="
initstage
" type="
"early" | "normal" | "late" | "immediate" | "defer"" value="
"normal"" />
<attribute name="
isinited
" type="
boolean" />
<attribute name="
name
" type="
string" />
<attribute name="
nodeLevel
" type="
number" />
<attribute name="
placement
" type="
string" />
<attribute name="
setters
" value="
{ ... }" />
<attribute name="
subnodes
" type="
array" />
<method name="
animate
" args="
prop,
to,
duration,
isRelative,
moreargs" />
<method name="
childOf
" args="
node" />
<method name="
construct
" args="
parent,
args" />
<method name="
destroy
" args="
recursiveCall" />
<method name="
initialize
" args="
parent,
attrs,
children,
instcall" />
<method name="
setID
" args="
id" />
<method name="
setName
" args="
name" />
<method name="
setOption
" args="
key,
val" />
</class>
JavaScript Synopsis
public
LzNode {
static public var
UIDs
= 0.0;
public final var
id
:
String = null;
public read-only var
isinited
:
boolean = false;
public final var
name
:
String = null;
prototype public function
animate
(
prop : String,
to : Number,
duration : Number,
isRelative : Boolean,
moreargs : Object) :
LzAnimator;
prototype public function
applyConstraint
(
prop : String,
cfunc : Function,
dep : Array);
prototype public function
applyData
(
data : String);
prototype public function
childOf
(
node : LzNode) :
Boolean;
prototype public function
construct
(
parent : LzNode,
args : Object);
prototype public function
destroy
(
recursiveCall : Boolean);
prototype protected function
determinePlacement
(
aSub : LzNode,
placement : String,
args : dictionary);
prototype public function
getAttribute
(
prop : String) :
any;
prototype public function
getOption
(
key : String) :
any;
prototype public function
getUID
() :
String;
prototype public function
init
();
prototype public function
initialize
(
parent : LzNode,
attrs : Object,
children : Object,
instcall : Boolean);
prototype public event
ondata
;
prototype public event
oninit
;
prototype public function
searchSubnodes
(
prop : String,
val : any) :
LzNode;
prototype public function
setAttribute
(
prop : String,
val : any);
prototype protected function
setID
(
id : String);
prototype protected function
setName
(
name : String);
prototype public function
setOption
(
key : String,
val : any);
}