screenorientation.js Example File
declarative/screenorientation/Core/screenorientation.js
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function printOrientation(orientation) {
var orientationString;
if (orientation == Orientation.Portrait) {
orientationString = "Portrait";
} else if (orientation == Orientation.Landscape) {
orientationString = "Landscape";
} else if (orientation == Orientation.PortraitInverted) {
orientationString = "Portrait inverted";
} else if (orientation == Orientation.LandscapeInverted) {
orientationString = "Landscape inverted";
} else {
orientationString = "UnknownOrientation";
}
return orientationString;
}
function getAngle(orientation) {
var angle;
if (orientation == Orientation.Portrait) {
angle = 0;
} else if (orientation == Orientation.Landscape) {
angle = 90;
} else if (orientation == Orientation.PortraitInverted) {
angle = 180;
} else if (orientation == Orientation.LandscapeInverted) {
angle = 270;
} else {
angle = 0;
}
return angle;
}
function parallel(firstOrientation, secondOrientation) {
var difference = getAngle(firstOrientation) - getAngle(secondOrientation)
return difference % 180 == 0;
}
function calculateGravityPoint(firstOrientation, secondOrientation) {
var position = Qt.point(0, 0);
var difference = getAngle(firstOrientation) - getAngle(secondOrientation)
if (difference < 0) {
difference = 360 + difference;
}
if (difference == 0) {
position = Qt.point(0, -10);
} else if (difference == 90) {
position = Qt.point(-10, 0);
} else if (difference == 180) {
position = Qt.point(0, 1000);
} else if (difference == 270) {
position = Qt.point(1000, 0);
}
return position;
}
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