/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation ([email protected]) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at [email protected]. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef ANIMATIONMANAGER_H #define ANIMATIONMANAGER_H #include <QtCore/QObject> class QAbstractAnimation; class AnimationManager : public QObject { Q_OBJECT public: AnimationManager(); void registerAnimation(QAbstractAnimation *anim); void unregisterAnimation(QAbstractAnimation *anim); void unregisterAllAnimations(); static AnimationManager *self(); public slots: void pauseAll(); void resumeAll(); private slots: void unregisterAnimation_helper(QObject *obj); private: static AnimationManager *instance; QList<QAbstractAnimation *> animations; }; #endif // ANIMATIONMANAGER_H