/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation ([email protected]) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include <math.h> #include <QObject> #include <QMainWindow> #include <QIODevice> #include <QTimer> #include <QPushButton> #include <QComboBox> #include <QByteArray> #include <QAudioOutput> class Generator : public QIODevice { Q_OBJECT public: Generator(const QAudioFormat &format, qint64 durationUs, int frequency, QObject *parent); ~Generator(); void start(); void stop(); qint64 readData(char *data, qint64 maxlen); qint64 writeData(const char *data, qint64 len); qint64 bytesAvailable() const; private: void generateData(const QAudioFormat &format, qint64 durationUs, int frequency); private: qint64 m_pos; QByteArray m_buffer; }; class AudioTest : public QMainWindow { Q_OBJECT public: AudioTest(); ~AudioTest(); private: void initializeWindow(); void initializeAudio(); void createAudioOutput(); private: QTimer* m_pullTimer; // Owned by layout QPushButton* m_modeButton; QPushButton* m_suspendResumeButton; QComboBox* m_deviceBox; QAudioDeviceInfo m_device; Generator* m_generator; QAudioOutput* m_audioOutput; QIODevice* m_output; // not owned QAudioFormat m_format; bool m_pullMode; QByteArray m_buffer; static const QString PushModeLabel; static const QString PullModeLabel; static const QString SuspendLabel; static const QString ResumeLabel; private slots: void notified(); void pullTimerExpired(); void toggleMode(); void toggleSuspendResume(); void stateChanged(QAudio::State state); void deviceChanged(int index); };