#include <Q3PointArray>
This class is part of the Qt 3 support library. It is provided to keep old source code working. We strongly advise against using it in new code. See Porting to Qt 4 for more information.
Inherits QPolygon.
Q3PointArray () | |
Q3PointArray ( const QRect & r, bool closed = false ) | |
Q3PointArray ( const QPolygon & other ) | |
Q3PointArray | copy () const |
Q3PointArray | cubicBezier () const |
bool | isNull () |
void | makeArc ( int x, int y, int w, int h, int a1, int a2 ) |
void | makeArc ( int x, int y, int w, int h, int a1, int a2, const QMatrix & xf ) |
void | makeEllipse ( int x, int y, int w, int h ) |
The Q3PointArray class provides an array of points.
Q3PointArray is a QPolygon subclass that provides functions to make it more source compatible with the QPointArray class in Qt 3.
In Qt 4, we recommend that you use QPainterPath for representing arcs, ellipses, and Bezier curves, rather than QPolygon.
Constructs an empty Q3PointArray.
Constructs a point array from the rectangle r.
If closed is false, then the point array just contains the following four points of the rectangle ordered clockwise. The bottom-right point is located at (r.x() + r.width(), r.y() + r.height()).
Constructs a copy of other.
Returns a copy of this Q3PointArray.
Returns the Bezier points for the four control points in this array.
Returns isEmpty(). Use isEmpty() instead.
Sets the points of the array to those describing an arc of an ellipse with size, width w by height h, and position (x, y), starting from angle a1 and spanning by angle a2. The resulting array has sufficient resolution for pixel accuracy (see the overloaded function which takes an additional QMatrix parameter).
Angles are specified in 16ths of a degree, i.e. a full circle equals 5760 (16*360). Positive values mean counter-clockwise, whereas negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.
This is an overloaded function.
Sets the points of the array to those describing an arc of an ellipse with width w and height h and position (x, y), starting from angle a1, and spanning angle by a2, and transformed by the matrix xf. The resulting array has sufficient resolution for pixel accuracy.
Angles are specified in 16ths of a degree, i.e. a full circle equals 5760 (16 * 360). Positive values mean counter-clockwise, whereas negative values mean the clockwise direction. Zero degrees is at the 3 o'clock position.
Sets the points of the array to those describing an ellipse with size, width w by height h, and position (x, y).
The returned array has sufficient resolution for use as pixels.