/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation ([email protected]) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcontext2dcanvas.h" #include "context2d.h" #include "environment.h" #include "domimage.h" #include <QPainter> #include <QPaintEvent> QContext2DCanvas::QContext2DCanvas(Context2D *context, Environment *env, QWidget *parent) : QWidget(parent), m_context(context), m_env(env) { QObject::connect(context, SIGNAL(changed(QImage)), this, SLOT(contentsChanged(QImage))); setMouseTracking(true); } QContext2DCanvas::~QContext2DCanvas() { } Context2D *QContext2DCanvas::context() const { return m_context; } QScriptValue QContext2DCanvas::getContext(const QString &str) { if (str != "2d") return QScriptValue(); return m_env->toWrapper(m_context); } void QContext2DCanvas::contentsChanged(const QImage &image) { m_image = image; update(); } void QContext2DCanvas::paintEvent(QPaintEvent *e) { QPainter p(this); #ifdef Q_WS_S60 // Draw white rect first since in with some themes the js-file content will produce black-on-black. QBrush whiteBgBrush(Qt::white); p.fillRect(e->rect(), whiteBgBrush); #endif p.setClipRect(e->rect()); p.drawImage(0, 0, m_image); } void QContext2DCanvas::mouseMoveEvent(QMouseEvent *e) { m_env->handleEvent(this, e); } void QContext2DCanvas::mousePressEvent(QMouseEvent *e) { m_env->handleEvent(this, e); } void QContext2DCanvas::mouseReleaseEvent(QMouseEvent *e) { m_env->handleEvent(this, e); } void QContext2DCanvas::keyPressEvent(QKeyEvent *e) { m_env->handleEvent(this, e); } void QContext2DCanvas::keyReleaseEvent(QKeyEvent *e) { m_env->handleEvent(this, e); } void QContext2DCanvas::resizeEvent(QResizeEvent *e) { m_context->setSize(e->size().width(), e->size().height()); } void QContext2DCanvas::resize(int width, int height) { QWidget::resize(width, height); } void QContext2DCanvas::reset() { m_context->reset(); } void QContext2DCanvas::addEventListener(const QString &type, const QScriptValue &listener, bool useCapture) { Q_UNUSED(useCapture); if (listener.isFunction()) { QScriptValue self = m_env->toWrapper(this); self.setProperty("on" + type, listener); } }