Layer QML Type
Layer provides a way of filtering which entities will be rendered. More...
Import Statement: | import Qt3D.Render 2.0 |
Since: | Qt 5.5 |
Instantiates: | QLayer |
Inherits: |
Detailed Description
Layer works in conjunction with the LayerFilter in the FrameGraph.
Layer doesn't define any new properties but is supposed to only be referenced.
import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root components: RenderSettings { // FrameGraph Viewport { ClearBuffers { buffers: ClearBuffers.ColorDepthBuffer CameraSelector { camera: mainCamera LayerFilter { layers: [layer1] } } } } } // Scene Camera { id: mainCamera } Layer { id: layer1 } GeometryRenderer { id: mesh } Entity { id: renderableEntity components: [ mesh, layer1 ] } }
See also LayerFilter.
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