AbstractTextureImage QML Type
Encapsulates the necessary information to create an OpenGL texture image. More...
Import Statement: | import Qt3D.Render 2.5 |
Instantiates: | QAbstractTextureImage |
Inherits: | |
Inherited By: |
Properties
Detailed Description
Property Documentation
face : enumeration |
Holds the cube map face of the texture image.
Constant | Description |
---|---|
CubeMapPositiveX | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X |
CubeMapNegativeX | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
CubeMapPositiveY | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
CubeMapNegativeY | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
CubeMapPositiveZ | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
CubeMapNegativeZ | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
Note: The cube map face has a meaning only for TargetCubeMap and TargetCubeMapArray.
layer : int |
Holds the layer of the texture image.
mipLevel : int |
Holds the mipmap level of the texture image.
© 2023 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.