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Simple DirectMedia Layer API »ç¿ëÇϱâ
ºñµð¿À(Video)
- ºñµð¿À ¸ðµåÀÇ ¼±Åðú ¼³Á¤ (½¬¿î¹æ¹ý)
¿©·¯ºÐÀÇ ¸¾¿¡ µå´Â bit-depth ¿Í Çػ󵵸¦ ¼±ÅÃÇÏ¿© ¼³Á¤ÇÑ´Ù!
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ÆÁ #1:
SDL_GetVideoInfo() ÇÔ¼ö¸¦ »ç¿ëÇؼ Çϵå¿þ¾î¿¡ ÀÇÇØ Áö¿øµÇ´Â °¡Àå ºü¸¥
ºñµð¿À depth ¸¦ ¾òÀ» ¼ö ÀÖ´Ù.
ÆÁ #2:
SDL_ListModes() ÇÔ¼ö¸¦ »ç¿ëÇؼ ƯÁ¤ bit-depth ÇÏ¿¡ Áö¿øµÇ´Â ºñµð¿À ÇØ»óµµÀÇ
¸ñ·ÏÀ» ¾òÀ» ¼ö ÀÖ´Ù.
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¿¹Á¦:
{ SDL_Surface *screen;
screen = SDL_SetVideoMode(640, 480, 16, SDL_SWSURFACE);
if ( screen == NULL ) {
fprintf(stderr, "Unable to set 640x480 video: %s\n", SDL_GetError());
exit(1);
}
}
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- ȸ鿡 Á¡Âï±â
ȸ鿡 ±×¸®´Â ÀÛ¾÷Àº ±×·¡ÇÈ ÇÁ·¹ÀÓ¹öÆÛ¿¡ Á÷Á¢ ¾´µÚ È¸é °»½Å ÇÔ¼ö¸¦
È£ÃâÇÔÀ¸·Î½á ¼öÇàµÈ´Ù.
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ÆÁ:
¸¸¾à ȸ鿡 ±×¸± °ÍÀÌ ¸¹´Ù¸é, ±×¸®±â Àü¿¡ (ÇÊ¿äÇÏ´Ù¸é) ȸéÀ» Çѹø Àá±×°í
°»½ÅµÉ ¿µ¿ªÀÇ ¸ñ·ÏÀ» À¯ÁöÇÏ´Ù°¡ µð½ºÇ÷¹À̸¦ °»½ÅÇϱâ Àü¿¡ ´Ù½Ã ȸéÀ»
Ǫ´Â °ÍÀÌ °¡Àå ÁÁÀº ¹æ¹ýÀÌ´Ù.
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¿¹Á¦:
¹«ÀÛÀ§ Æ÷¸ËÀÇ È¸é¿¡ Á¡Âï±â
#include <SDL_endian.h> /* ¿£µð¾È-Á¾¼ÓÀûÀÎ 24 bpp ¸ðµå¸¦ À§ÇØ »ç¿ë */
void DrawPixel(SDL_Surface *screen, int x, int y, Uint8 R, Uint8 G, Uint8 B)
{
Uint32 color = SDL_MapRGB(screen->format, R, G, B);
if ( SDL_MUSTLOCK(screen) ) {
if ( SDL_LockSurface(screen) < 0 ) {
return;
}
}
switch (screen->format->BytesPerPixel) {
case 1: { /* 8-bpp ¶ó°í °¡Á¤ */
Uint8 *bufp;
bufp = (Uint8 *)screen->pixels + y*screen->pitch + x;
*bufp = color;
}
break;
case 2: { /* ¾Æ¸¶ 15-bpp ¾Æ´Ï¸é 16-bpp */
Uint16 *bufp;
bufp = (Uint16 *)screen->pixels + y*screen->pitch/2 + x;
*bufp = color;
}
break;
case 3: { /* ´À¸° 24-bpp mode, º¸Åë »ç¿ëµÇÁö ¾Ê´Â´Ù */
Uint8 *bufp;
bufp = (Uint8 *)screen->pixels + y*screen->pitch + x * 3;
if(SDL_BYTEORDER == SDL_LIL_ENDIAN) {
bufp[0] = color;
bufp[1] = color >> 8;
bufp[2] = color >> 16;
} else {
bufp[2] = color;
bufp[1] = color >> 8;
bufp[0] = color >> 16;
}
}
break;
case 4: { /* ¾Æ¸¶ 32-bpp */
Uint32 *bufp;
bufp = (Uint32 *)screen->pixels + y*screen->pitch/4 + x;
*bufp = color;
}
break;
}
if ( SDL_MUSTLOCK(screen) ) {
SDL_UnlockSurface(screen);
}
SDL_UpdateRect(screen, x, y, 1, 1);
}
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- À̹ÌÁöÀÇ ·Îµù°ú µð½ºÇ÷¹ÀÌ
SDLÀº »ç¿ëÀÚ ÆíÀǸ¦ À§ÇÑ SDL_LoadBMP() À̶ó´Â ÇϳªÀÇ
À̹ÌÁö ·Îµù ·çƾÀ» Á¦°øÇÑ´Ù.
À̹ÌÁö ·ÎµùÀ» À§ÇÑ ¶óÀ̺귯¸®´Â SDL µ¥¸ð ¸ðÀ½¿¡¼ ¹ß°ßÇÒ
¼ö ÀÖ´Ù.
SDL_BlitSurface() ¸¦ »ç¿ëÇؼ ±×·¡ÇÈ ÇÁ·¹ÀÓ¹öÆÛ·Î À̹ÌÁö¸¦ blit Çϸé
ȸ鿡 µð½ºÇ÷¹ÀÌÇÒ ¼ö ÀÖ´Ù.
SDL_BlitSurface() ´Â ÀÚµ¿ÀûÀ¸·Î blit »ç°¢ÇüÀ» Ŭ¸³(clip)Çϴµ¥,
ÀÌ blit »ç°¢ÇüÀº SDL_BlitSurface()¿¡ ³Ñ°ÜÁ® ¹Ù²ï ȸéÀÇ ¿µ¿ªÀÌ
°»½ÅµÇµµ·Ï ÇÑ´Ù.
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ÆÁ #1:
¸¸¾à ¿©·¯¹ø ±×·ÁÁú À̹ÌÁö¸¦ ·ÎµùÇÏ·Á¸é, À̹ÌÁö¸¦ ½ºÅ©¸°ÀÇ Æ÷¸ËÀ¸·Î
º¯È¯ÇÏ¿© blit ¼Óµµ¸¦ Çâ»ó½Ãų ¼ö ÀÖ´Ù. SDL_DisplayFormat() ÇÔ¼ö°¡
ÀÌ·¯ÇÑ º¯È¯À» ÇØ ÁØ´Ù.
ÆÁ #2:
¸¹Àº ½ºÇÁ¶óÀÌÆ® À̹ÌÁöµéÀº Åõ¸íÇÑ ¹è°æÀ» °¡Áø´Ù. SDL_SetColorKey() ÇÔ¼ö¸¦
»ç¿ëÇؼ Åõ¸íÇÑ blit(Ä÷¯Å° blit)À» ÇÒ ¼ö ÀÖ´Ù.
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¿¹Á¦:
void ShowBMP(char *file, SDL_Surface *screen, int x, int y)
{
SDL_Surface *image;
SDL_Rect dest;
/* BMP ÆÄÀÏÀ» ¼ÆäÀ̽º·Î ÀоîµéÀÓ */
image = SDL_LoadBMP(file);
if ( image == NULL ) {
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
return;
}
/* È¸é ¼ÆäÀ̽º¿¡ Blit.
¼ÆäÀ̽º´Â ÀÌ ½ÃÁ¡¿¡¼ Àá±ÅÁ®ÀÖÁö ¾Ê¾Æ¾ß ÇÑ´Ù. */
dest.x = x;
dest.y = y;
dest.w = image->w;
dest.h = image->h;
SDL_BlitSurface(image, NULL, screen, &dest);
/* ȸéÀÇ º¯ÈµÈ ºÎºÐÀ» °»½Å */
SDL_UpdateRects(screen, 1, &dest);
SDL_FreeSurface(image);
}
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