MEventHandler Class Reference

class MEventHandler

Event handler interface.

The interface provides a function to handle raw events, e.g. key presses, pen events, power buttons etc. Raw events are passed to the OfferRawEvent() function when the MAnimGeneralFunctions::GetRawEvents() function has been called.

Public Member Functions
TBool OfferRawEvent(const TRawEvent &)

Member Functions Documentation

OfferRawEvent(const TRawEvent &)

TBool OfferRawEvent(const TRawEvent &aRawEvent)[pure virtual]

Handles raw events.

If the incoming event can be handled, the function should process it and then return true. If it cannot be processed the function should return false, and the event will be passed to other event handling code.

This function must be implemented in every animation DLL. If event handling is not required, the function should simply return false.

ETrue if the raw event is handled by this function, EFalse if the function chooses not to process it.

Parameters

const TRawEvent & aRawEventThe raw event to be processed