Location:
ImageCodec.h
Link against: imageconversion.lib
class CImageWriteCodec : public CBase;
Provides read related processing functions for bitmaps.
Note: For use by plugin writers only.
CBase
- Base class for all classes to be instantiated on the heap
CImageWriteCodec
- Provides read related processing functions for bitmaps
Defined in CImageWriteCodec
:
CImageWriteCodec()
, ConstructL()
, InitFrameL()
, ProcessFrameL()
, ReservedVirtual1()
, ReservedVirtual2()
, ReservedVirtual3()
, ReservedVirtual4()
, SetSource()
, Source()
, ~CImageWriteCodec()
Inherited from CBase
:
Delete()
,
Extension_()
,
operator new()
virtual IMPORT_C void InitFrameL(TBufPtr8 &aDst, const CFbsBitmap &aSource);
Performs initial processing of image data from an internally held buffer.
Used to initialise the frame header. The default version of this function does nothing. It should be implemented by the codec, if required.
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virtual TFrameState ProcessFrameL(TBufPtr8 &aDst)=0;
Processes the frame data contained in aDst.
The internally held buffer must have been previously set, either by InitFrameL()
or by a SetSource()
.
This is a pure virtual function that each derived class must implement.
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IMPORT_C const CFbsBitmap *Source() const;
Returns the codec's source bitmap.
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IMPORT_C void SetSource(const CFbsBitmap *aSource);
Sets the codec's source bitmap.
Use this function if you need to process more than one internally held buffer. This will be necessary if, for example, you need to add a bitmap mask to the destination buffer.
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private: virtual IMPORT_C void ReservedVirtual1();
Intended for future proofing - will panic if called
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private: virtual IMPORT_C void ReservedVirtual2();
Intended for future proofing - will panic if called
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private: virtual IMPORT_C void ReservedVirtual3();
Intended for future proofing - will panic if called
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private: virtual IMPORT_C void ReservedVirtual4();
Intended for future proofing - will panic if called
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