Location:
W32ADLL.H
class CAnimDll : public CBase;
Animation DLL factory interface.
An animation DLL class must be a derived class of CAnimDll, and can be thought of as a server side factory class. CAnimDll
consists of a single pure virtual factory function, CreateInstanceL(TInt aType)
, which is used to create new instances of animation objects of type CAnim
contained in the DLL. Animation DLL objects are created by the CreateCAnimDllL() function, which is called by the window
server at the request of the client.
For efficiency reasons, it makes sense to collect multiple animation classes into a single DLL, even if they are otherwise logically quite separate classes.
CBase
- Base class for all classes to be instantiated on the heap
CAnimDll
- Animation DLL factory interface
Defined in CAnimDll
:
CreateInstanceL()
Inherited from CBase
:
Delete()
,
Extension_()
,
operator new()
virtual CAnim *CreateInstanceL(TInt aType)=0;
Factory function for animation DLLs.
It must be provided in the derived class.
The parameter can be used to differentiate between multiple animation classes contained in the same animation DLL.
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