Luminance Edge Blur image effect
Luminance Edge Blur image effect blurs edges based on generated luminance values. No depth or normals textures are required, but normals are instead generated based on the image color values.
Like all image effects, Edge Detection is available in Unity Pro only. Make sure to have the Pro Standard Assets installed.
Show Generated Normals | Preview normals as generated from luminance differences. |
Offset Scale | The offset used when sampling the image for luminance values. |
Offset Scale | The blur radius used when applying a blur based on a detected edge. |
Hardware support
Edge Detect works on graphics cards with support for pixel shaders (2.0) or devices with OpenGL ES2.0 support. E.g. GeForce FX 5200 or Radeon 9500 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card.
Page last updated: 2011-01-12