static function LogWarning (message : object) : void
Description
A variant of Debug.Log that logs a warning message to the console.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
Debug.LogWarning(
"Watch out!, this is a warning!");
}
}
static function LogWarning (message : object, context : Object) : void
Description
A variant of Debug.Log that logs a warning message to the console.
When you select the message in the console a connection to the context object will be drawn.
This is very useful if you want know on which object a warning occurs.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
Debug.LogWarning(
"A warning assigned to this transform!", transform);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
Debug.LogWarning('A warning assigned to this transform!', transform)