Description
The icon image contained.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Texture icon;
void OnGUI() {
if (!icon) {
Debug.LogError(
"Add a texture on the inspector first");
return;
}
GUI.Button(
new Rect(0, 0, 100, 20),
new GUIContent(icon));
}
}