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function OnGUI () {
GUI.Button (
Rect (0, 30, 100, 20), GUIContent (
"Click Me"));
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnGUI() {
GUI.Button(
new Rect(0, 30, 100, 20),
new GUIContent(
"Click Me"));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
OnGUI():
GUI.Button(
Rect(0, 30, 100, 20), GUIContent('Click Me'))