GUIContent.GUIContent
static function GUIContent () : GUIContent
Description
Constructor for GUIContent in all shapes and sizes
Build an empty GUIContent.
static function GUIContent (text : string) : GUIContent
Description
Build a GUIContent object containing only text.
When using the GUI, you don't need to create GUIContents for simple text strings - these two lines of code are functionally equivalent:
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnGUI() {
GUI.Button(
new Rect(0, 0, 100, 20),
"Click Me");
GUI.Button(
new Rect(0, 30, 100, 20),
new GUIContent(
"Click Me"));
}
}
static function GUIContent (image : Texture) : GUIContent
Description
Build a GUIContent object containing only an image.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Texture icon;
void OnGUI() {
GUI.Button(
new Rect(0, 0, 100, 20),
new GUIContent(icon));
}
}
static function GUIContent (text : string, image : Texture) : GUIContent
Description
Build a GUIContent object containing both text and an image.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Texture icon;
void OnGUI() {
GUI.Button(
new Rect(0, 0, 100, 20),
new GUIContent(
"Click me", icon));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
public icon as
Texture def
OnGUI():
GUI.Button(
Rect(0, 0, 100, 20), GUIContent('Click me', icon))
static function GUIContent (text : string, tooltip : string) : GUIContent
Description
Build a GUIContent containing some text. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.
static function GUIContent (image : Texture, tooltip : string) : GUIContent
Description
Build a GUIContent containing an image. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.
static function GUIContent (text : string, image : Texture, tooltip : string) : GUIContent
Description
Build a GUIContent that contains both text, an image and has a tooltip defined. When the user hovers the mouse over it, the global GUI.tooltip is set to the tooltip.
static function GUIContent (src : GUIContent) : GUIContent
Description
Build a GUIContent as a copy of another GUIContent.