var isMine : bool
Description
Is the network view controlled by this object?
function OnNetworkInstantiate (info :
NetworkMessageInfo) {
if (networkView.isMine)
Debug.Log(
"New object instanted by me");
else Debug.Log(
"New object instantiated by " + info.sender);
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnNetworkInstantiate(
NetworkMessageInfo info) {
if (networkView.isMine)
Debug.Log(
"New object instanted by me");
else Debug.Log(
"New object instantiated by " + info.sender);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def OnNetworkInstantiate(info as
NetworkMessageInfo):
if networkView.isMine:
Debug.Log('New object instanted by me')
else:
Debug.Log(('New object instantiated by ' + info.sender))