NetworkView.observed Manual     Reference     Scripting  
Scripting > Runtime Classes > NetworkView
NetworkView.observed

var observed : Component

Description

The component the network view is observing.

JavaScripts
// Print the names of the objects which have the view IDs given in the array

function PrintNames(viewIDs : NetworkViewID[]) {
for (var ID : NetworkViewID in viewIDs) {
Debug.Log("Finding " + ID);
var view : NetworkView = NetworkView.Find(ID);
Debug.Log(view.observed.name);
}
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void PrintNames(NetworkViewID[] viewIDs) {
foreach (NetworkViewID ID in viewIDs) {
Debug.Log("Finding " + ID);
NetworkView view = NetworkView.Find(ID);
Debug.Log(view.observed.name);
}
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def PrintNames(viewIDs as (NetworkViewID)):
for ID as NetworkViewID in viewIDs:
Debug.Log(('Finding ' + ID))
view as NetworkView = NetworkView.Find(ID)
Debug.Log(view.observed.name)