static var currentLevel : QualityLevel
Description
Current graphics quality level.
Note that changing the quality level can be an expensive operation if the new level
has different anti-aliasing setting. It's fine to change the level when applying in-game
quality options, but do not try changing it each frame. If you want to dynamically adjust
quality level at runtime, use
IncreaseLevel and
DecreaseLevel
functions which do not apply anti-aliasing changes.
See Also: QualityLevel enumeration, Quality Settings.