function OnEnable () : void
Description
This function is called when the object is loaded
function OnEnable () {
print(
"script was enabled");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void OnEnable() {
print(
"script was enabled");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
OnEnable():
print('script was enabled')
OnEnable cannot be a co-routine.