Terrain
.lightmapIndex
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.lightmapIndex
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Terrain
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Variables
basemapDistance
castShadows
detailObjectDensity
detailObjectDistance
editorRenderFlags
heightmapMaximumLOD
heightmapPixelError
lightmapIndex
terrainData
treeBillboardDistance
treeCrossFadeLength
treeDistance
treeMaximumFullLODCount
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AddTreeInstance
Flush
GetPosition
SampleHeight
SetNeighbors
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activeTerrain
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CreateTerrainGameObject
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collider
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Destroy
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Instantiate
Instantiate.<T>
operator !=
operator ==
operator bool
print
var
lightmapIndex :
int
Description
The index of the lightmap applied to this renderer.
See Also:
Renderer.lightmapIndex
.