static operator * (a : Vector2, d : float) : Vector2
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (Vector2(1,2) * 2.0);
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector2(1, 2) * 2.0F);
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector2(1, 2) * 2.0F))
static operator * (d : float, a : Vector2) : Vector2
Description
Multiplies a vector by a number.
Multiplies each component of a by a number d.
print (2.0 * Vector2(1,2));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(2.0F *
new Vector2(1, 2));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((2.0F * Vector2(1, 2)))