static operator - (a : Vector2, b : Vector2) : Vector2
Description
Subtracts one vector from another.
Subtracts each component of b from a.
print (Vector2(1,2) - Vector2(3,2));
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(
new Vector2(1, 2) -
new Vector2(3, 2));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print((Vector2(1, 2) - Vector2(3, 2)))
static operator - (a : Vector2) : Vector2
Description
Negates a vector.
Each component in the result is negated.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
print(-
new Vector2(1, 2));
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
print(-Vector2(1, 2))