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| Package wx :: Class MemoryDC |
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object--+ |Object--+ |DC--+ |WindowDC--+ | MemoryDC
BitmapBuffer,
BufferedDCA memory device context provides a means to draw graphics onto a bitmap. A bitmap must be selected into the new memory DC before it may be used for anything. Typical usage is as follows:
dc = wx.MemoryDC() dc.SelectObject(bitmap) # draw on the dc using any of the Draw methods dc.SelectObject(wx.NullBitmap) # the bitmap now contains wahtever was drawn upon it
Note that the memory DC must be deleted (or the bitmap selected out of it) before a bitmap can be reselected into another memory DC.
| Method Summary | |
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| MemoryDC |
Constructs a new memory device context. |
Selects the bitmap into the device context, to use as the memory bitmap. | |
SelectObjectAsSource(self,
bmp)
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| Property Summary | |
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thisown: The membership flag | |
| Method Details |
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__init__(self,
bitmap=NullBitmap)
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SelectObject(self, bitmap)Selects the bitmap into the device context, to use as the memory bitmap. Selecting the bitmap into a memory DC allows you to draw into the DC, and therefore the bitmap, and also to use Blit to copy the bitmap to a window. If the argument is wx.NullBitmap (or some other uninitialised
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| Property Details |
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thisownThe membership flag |
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