wx.Rect2D is a rectangle, with position and size, in a 2D coordinate system
with floating point component values.
Method Summary |
Rect2D |
__init__ (self,
x,
y,
w,
h)
wx.Rect2D is a rectangle, with position and size, in a 2D coordinate system
with floating point component values. |
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__del__(self)
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bool |
__eq__ (self,
other)
Test for equality of wx.Rect2D objects. |
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__getitem__(self,
index)
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__len__(self)
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bool |
__ne__ (self,
other)
Test for inequality of wx.Rect2D objects. |
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__nonzero__(self)
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__reduce__(self)
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__repr__(self)
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__setitem__(self,
index,
val)
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__str__(self)
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ConstrainTo(self,
rect)
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bool |
Contains(self,
pt)
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bool |
ContainsRect(self,
rect)
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Rect2D |
CreateIntersection(self,
otherRect)
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Rect2D |
CreateUnion(self,
otherRect)
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(x,y, width, height) |
Get ()
Return x, y, width and height y properties as a tuple. |
wxDouble |
GetBottom(self)
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Point2D |
GetCentre(self)
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wxDouble |
GetLeft(self)
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Point2D |
GetLeftBottom(self)
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Point2D |
GetLeftTop(self)
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int |
GetOutcode(self,
pt)
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Point2D |
GetPosition(self)
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wxDouble |
GetRight(self)
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Point2D |
GetRightBottom(self)
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Point2D |
GetRightTop(self)
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Size |
GetSize(self)
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wxDouble |
GetTop(self)
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bool |
HaveEqualSize(self,
rect)
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Inset (self,
x,
y)
Inset(self, wxDouble left, wxDouble top, wxDouble right, wxDouble bottom) |
Point2D |
Interpolate(self,
widthfactor,
heightfactor)
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Intersect(self,
otherRect)
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bool |
Intersects(self,
rect)
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bool |
IsEmpty(self)
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MoveBottomTo(self,
n)
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MoveCentreTo(self,
pt)
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MoveLeftBottomTo(self,
pt)
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MoveLeftTo(self,
n)
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MoveLeftTopTo(self,
pt)
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MoveRightBottomTo(self,
pt)
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MoveRightTo(self,
n)
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MoveRightTopTo(self,
pt)
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MoveTopTo(self,
n)
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Offset(self,
pt)
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Scale (self,
f)
Scale(self, int num, int denum) |
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Set(self,
x,
y,
width,
height)
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SetBottom(self,
n)
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SetCentre(self,
pt)
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SetLeft(self,
n)
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SetLeftBottom(self,
pt)
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SetLeftTop(self,
pt)
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SetRight(self,
n)
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SetRightBottom(self,
pt)
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SetRightTop(self,
pt)
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SetTop(self,
n)
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Union(self,
otherRect)
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