iCelBlLayer Struct Reference
This is the Behaviour Layer itself. More...
#include <behaviourlayer/bl.h>
Public Member Functions | |
virtual iCelBehaviour * | CreateBehaviour (iCelEntity *entity, const char *name)=0 |
Create a new behaviour layer entity. | |
virtual const char * | GetName () const =0 |
The name of this behaviour layer. |
Detailed Description
This is the Behaviour Layer itself.
Definition at line 34 of file bl.h.
Member Function Documentation
virtual iCelBehaviour* iCelBlLayer::CreateBehaviour | ( | iCelEntity * | entity, | |
const char * | name | |||
) | [pure virtual] |
Create a new behaviour layer entity.
The given name is specific to the BL implementation. It can be the name of a script for example. This function will also call entity->SetBehaviour() with the new behaviour.
virtual const char* iCelBlLayer::GetName | ( | ) | const [pure virtual] |
The name of this behaviour layer.
The documentation for this struct was generated from the following file:
- behaviourlayer/bl.h
Generated for CEL: Crystal Entity Layer by doxygen 1.4.7