CEL

Public API Reference

iPcDefaultCamera Member List

This is the complete list of members for iPcDefaultCamera, including all inherited members.

CameraMode enum nameiPcDefaultCamera
CenterCamera()=0iPcDefaultCamera [pure virtual]
DisableDistanceClipping()=0iPcCamera [pure virtual]
Draw()=0iPcCamera [pure virtual]
EnableAdaptiveDistanceClipping(float min_fps, float max_fps, float min_dist)=0iPcCamera [pure virtual]
EnableFixedDistanceClipping(float dist)=0iPcCamera [pure virtual]
GetAdaptiveMaxFPS() const =0iPcCamera [pure virtual]
GetAdaptiveMinDistance() const =0iPcCamera [pure virtual]
GetAdaptiveMinFPS() const =0iPcCamera [pure virtual]
GetCamera() const =0iPcCamera [pure virtual]
GetClearScreen() const =0iPcCamera [pure virtual]
GetClearZBuffer() const =0iPcCamera [pure virtual]
GetDistance(int mode=-1)=0iPcDefaultCamera [pure virtual]
GetDistanceVelocity() const =0iPcDefaultCamera [pure virtual]
GetDrawFlags()=0iPcCamera [pure virtual]
GetFixedDistance() const =0iPcCamera [pure virtual]
GetMode() const =0iPcDefaultCamera [pure virtual]
GetModeName() const =0iPcDefaultCamera [pure virtual]
GetNextMode() const =0iPcDefaultCamera [pure virtual]
GetPitch() const =0iPcDefaultCamera [pure virtual]
GetPitchVelocity() const =0iPcDefaultCamera [pure virtual]
GetView() const =0iPcCamera [pure virtual]
GetYaw(int mode=-1) const =0iPcDefaultCamera [pure virtual]
GetYawVelocity() const =0iPcDefaultCamera [pure virtual]
MovePitch(float deltaPitch, int mode=-1)=0iPcDefaultCamera [pure virtual]
MoveYaw(float deltaYaw, int mode=-1)=0iPcDefaultCamera [pure virtual]
PointCamera(const char *start)=0iPcDefaultCamera [pure virtual]
SetAutoDraw(bool auto_draw)=0iPcCamera [pure virtual]
SetClearScreen(bool flag)=0iPcCamera [pure virtual]
SetClearZBuffer(bool flag)=0iPcCamera [pure virtual]
SetDistance(float distance, int mode=-1)=0iPcDefaultCamera [pure virtual]
SetDistanceVelocity(float distanceVel)=0iPcDefaultCamera [pure virtual]
SetFirstPersonOffset(const csVector3 &offset)=0iPcDefaultCamera [pure virtual]
SetFollowEntity(iCelEntity *entity)=0iPcDefaultCamera [pure virtual]
SetMinMaxCameraDistance(float minDistance, float maxDistance)=0iPcDefaultCamera [pure virtual]
SetMode(CameraMode m, bool use_cd=true)=0iPcDefaultCamera [pure virtual]
SetModeName(const char *m, bool use_cd=true)=0iPcDefaultCamera [pure virtual]
SetPitch(float pitch)=0iPcDefaultCamera [pure virtual]
SetPitchVelocity(float pitchVel)=0iPcDefaultCamera [pure virtual]
SetRectangle(int x, int y, int w, int h)=0iPcCamera [pure virtual]
SetRegion(iPcRegion *region, bool point=true, const char *name=0)=0iPcCamera [pure virtual]
SetSpringParameters(float springCoef, float intertialDampeningCoef, float springLength)=0iPcDefaultCamera [pure virtual]
SetSwingCoef(float swingCoef)=0iPcDefaultCamera [pure virtual]
SetThirdPersonOffset(const csVector3 &offset)=0iPcDefaultCamera [pure virtual]
SetTurnSpeed(float turnSpeed)=0iPcDefaultCamera [pure virtual]
SetYaw(float yaw, int mode=-1)=0iPcDefaultCamera [pure virtual]
SetYawVelocity(float yawVel)=0iPcDefaultCamera [pure virtual]
SetZoneManager(iPcZoneManager *zonemgr, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
SetZoneManager(const char *entityname, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
UpdateCamera()=0iPcCamera [pure virtual]
UseDistanceClipping() const =0iPcCamera [pure virtual]
UseFixedDistanceClipping() const =0iPcCamera [pure virtual]


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