imesh/bezier.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 1998-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_BEZIER_H__ 00020 #define __CS_IMESH_BEZIER_H__ 00021 00026 #include "csutil/scf.h" 00027 00028 class csCurve; 00029 class csFlags; 00030 class csMatrix3; 00031 class csVector2; 00032 class csVector3; 00033 00034 struct iMaterialWrapper; 00035 struct iObject; 00036 00050 struct iCurve : public virtual iBase 00051 { 00052 SCF_INTERFACE (iCurve, 1, 0, 0); 00053 00055 virtual iObject *QueryObject() = 0; 00057 virtual void SetMaterial (iMaterialWrapper* mat) = 0; 00059 virtual iMaterialWrapper* GetMaterial () const = 0; 00061 virtual void SetControlPoint (int idx, int control_id) = 0; 00062 00064 virtual int GetVertexCount () const = 0; 00066 virtual int GetVertex (int idx) const = 0; 00068 virtual void SetVertex (int idx, int vt) = 0; 00069 }; 00070 00086 struct iBezierFactoryState : public virtual iBase 00087 { 00088 SCF_INTERFACE (iBezierFactoryState, 1, 0, 0); 00089 00093 virtual const csVector3& GetCurvesCenter () const = 0; 00097 virtual void SetCurvesCenter (const csVector3& cen) = 0; 00098 00102 virtual float GetCurvesScale () const = 0; 00106 virtual void SetCurvesScale (float scale) = 0; 00107 00109 virtual size_t AddCurveVertex (const csVector3& v, const csVector2& uv) = 0; 00111 virtual int GetCurveCount () const = 0; 00113 virtual iCurve* GetCurve (int idx) const = 0; 00115 virtual int GetCurveVertexCount () const = 0; 00117 virtual csVector3& GetCurveVertex (int i) const = 0; 00119 virtual csVector3* GetCurveVertices () const = 0; 00121 virtual csVector2& GetCurveTexel (int i) const = 0; 00123 virtual void SetCurveVertex (int idx, const csVector3& vt) = 0; 00125 virtual void SetCurveTexel (int idx, const csVector2& vt) = 0; 00127 virtual void ClearCurveVertices () = 0; 00128 00130 virtual iCurve* CreateCurve () = 0; 00132 virtual int FindCurveIndex (iCurve* curve) const = 0; 00134 virtual void RemoveCurve (int idx) = 0; 00136 virtual void RemoveCurves () = 0; 00137 00141 virtual float GetCosinusFactor () const = 0; 00147 virtual void SetCosinusFactor (float cosfact) = 0; 00148 00152 virtual void MergeTemplate (iBezierFactoryState* tpl, 00153 iMaterialWrapper* default_material = 0, 00154 csVector3* shift = 0, csMatrix3* transform = 0) = 0; 00155 }; 00156 00171 struct iBezierState : public virtual iBase 00172 { 00173 SCF_INTERFACE (iBezierState, 1, 0, 0); 00174 00176 virtual iBezierFactoryState* GetFactory () = 0; 00177 }; 00178 00181 #endif // __CS_IMESH_BEZIER_H__ 00182
Generated for Crystal Space by doxygen 1.4.7