CrystalSpace

Public API Reference

iCurve Struct Reference
[Mesh plugins]

This is the interface for a curve. More...

#include <imesh/bezier.h>

Inheritance diagram for iCurve:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual iMaterialWrapperGetMaterial () const =0
 Get the material wrapper.
virtual int GetVertex (int idx) const =0
 Get a vertex.
virtual int GetVertexCount () const =0
 Get the number of vertices.
virtual iObjectQueryObject ()=0
 Get the iObject for this curve.
virtual void SetControlPoint (int idx, int control_id)=0
 Set a control point.
virtual void SetMaterial (iMaterialWrapper *mat)=0
 Set the material wrapper.
virtual void SetVertex (int idx, int vt)=0
 Set a vertex.

Detailed Description

This is the interface for a curve.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Definition at line 50 of file bezier.h.


Member Function Documentation

virtual iMaterialWrapper* iCurve::GetMaterial (  )  const [pure virtual]

Get the material wrapper.

virtual int iCurve::GetVertex ( int  idx  )  const [pure virtual]

Get a vertex.

virtual int iCurve::GetVertexCount (  )  const [pure virtual]

Get the number of vertices.

virtual iObject* iCurve::QueryObject (  )  [pure virtual]

Get the iObject for this curve.

virtual void iCurve::SetControlPoint ( int  idx,
int  control_id 
) [pure virtual]

Set a control point.

virtual void iCurve::SetMaterial ( iMaterialWrapper mat  )  [pure virtual]

Set the material wrapper.

virtual void iCurve::SetVertex ( int  idx,
int  vt 
) [pure virtual]

Set a vertex.


The documentation for this struct was generated from the following file:
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