csAnimationTemplate Class Reference
A 2d animation template. This class is used to create animated pixmaps. More...
#include <cstool/csanim2d.h>
Public Member Functions | |
void | AddFrame (csTicks Delay, iTextureHandle *Tex, int x, int y, int w, int h) |
add a frame (giving the length of this frame) | |
void | AddFrame (csTicks Delay, iTextureHandle *Tex) |
add a frame (giving the length of this frame) | |
void | AddFrame (csTicks Delay, csPixmap *s) |
add a frame. (giving the length of this frame) | |
csAnimatedPixmap * | CreateInstance () |
create an instance of this animation | |
csAnimationTemplate () | |
build a new animation | |
csPixmap * | GetFrame (size_t n) const |
get a frame by number | |
csPixmap * | GetFrameByTime (csTicks Time) |
get a frame by time | |
size_t | GetFrameCount () const |
get number of frames | |
csTicks | GetLength () const |
get total length of animation (all delays added together) | |
~csAnimationTemplate () | |
destructor |
Detailed Description
A 2d animation template. This class is used to create animated pixmaps.
Definition at line 40 of file csanim2d.h.
Constructor & Destructor Documentation
csAnimationTemplate::csAnimationTemplate | ( | ) |
build a new animation
csAnimationTemplate::~csAnimationTemplate | ( | ) |
destructor
Member Function Documentation
void csAnimationTemplate::AddFrame | ( | csTicks | Delay, | |
iTextureHandle * | Tex, | |||
int | x, | |||
int | y, | |||
int | w, | |||
int | h | |||
) | [inline] |
void csAnimationTemplate::AddFrame | ( | csTicks | Delay, | |
iTextureHandle * | Tex | |||
) | [inline] |
csAnimatedPixmap* csAnimationTemplate::CreateInstance | ( | ) |
create an instance of this animation
csPixmap* csAnimationTemplate::GetFrame | ( | size_t | n | ) | const [inline] |
size_t csAnimationTemplate::GetFrameCount | ( | ) | const [inline] |
csTicks csAnimationTemplate::GetLength | ( | ) | const [inline] |
The documentation for this class was generated from the following file:
- cstool/csanim2d.h
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