CrystalSpace

Public API Reference

csImageMemory Class Reference
[Graphics]

Memory image. More...

#include <csgfx/imagememory.h>

Inheritance diagram for csImageMemory:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void ApplyKeycolor ()
virtual void ApplyKeyColor ()
 Apply the keycolor, that is, set all pixels which match the keycolor to 0.
void CheckAlpha ()
 Check if all alpha values are "non-transparent" and if so, discard alpha.
void Clear (const csRGBpixel &colour)
 Clears image to colour. Only works for truecolor images.
virtual void ClearKeycolor ()
virtual void ClearKeyColor ()
 Remove the keycolor.
void ConvertFromPal8 (uint8 *iImage, uint8 *alpha, const csRGBcolor *iPalette, int nPalColors=256)
 Used to convert an 8-bit indexed image into requested format.
void ConvertFromPal8 (uint8 *iImage, uint8 *alpha, csRGBpixel *iPalette, int nPalColors=256)
 Used to convert an 8-bit indexed image into requested format.
void ConvertFromRGBA (csRGBpixel *iImage)
 Used to convert an truecolor RGB image into requested format.
bool Copy (iImage *srcImage, int x, int y, int width, int height)
 Copy an image as subpart into this image.
bool CopyScale (iImage *srcImage, int x, int y, int width, int height)
 Copy an image as subpart into this image with scaling sImage to the given size.
bool CopyTile (iImage *srcImage, int x, int y, int width, int height)
 Copy an image as subpart into this image and tile and scale sImage to the given size.
 csImageMemory (iImage *source, int newFormat)
 Create an instance that copies the pixel data from another iImage object, and also change the data format.
 csImageMemory (iImage *source)
 Create an instance that copies the pixel data from another iImage object.
 csImageMemory (int width, int height, const void *buffer, int format=CS_IMGFMT_TRUECOLOR, const csRGBpixel *palette=0)
 Create an instance from a pixel buffer with these dimensions.
 csImageMemory (int width, int height, void *buffer, bool destroy, int format=CS_IMGFMT_TRUECOLOR, csRGBpixel *palette=0)
 Create an instance for this pixel buffer with these dimensions.
 csImageMemory (int width, int height, int depth, int format)
 Create a blank image of these dimensions and the specified format.
 csImageMemory (int width, int height, int format=CS_IMGFMT_TRUECOLOR)
 Create a blank image of these dimensions and the specified format.
virtual const uint8GetAlpha ()
 Get alpha map for 8-bit paletted image.
uint8GetAlphaPtr ()
 Get a pointer to the alpha data that can be changed.
virtual int GetDepth () const
 Query image depth (only sensible when the image type is csimg3D).
virtual int GetFormat () const
 Qyery image format (see CS_IMGFMT_XXX above).
virtual int GetHeight () const
 Query image height.
virtual const void * GetImageData ()
 Get image data: returns either (csRGBpixel *) or (unsigned char *) depending on format.
void * GetImagePtr ()
 Get a pointer to the image data that can be changed.
virtual csImageType GetImageType () const
 Get the type of the contained image.
virtual void GetKeyColor (int &r, int &g, int &b) const
 Get the keycolour stored with the image.
virtual csRef< iImageGetMipmap (uint num)
 Return a precomputed mipmap.
virtual const csRGBpixelGetPalette ()
 Get image palette (or 0 if no palette).
csRGBpixelGetPalettePtr ()
 Get a pointer to the palette data that can be changed.
virtual int GetWidth () const
 Query image width.
virtual bool HasKeyColor () const
 Check if image has a keycolour stored with it.
virtual uint HasMipmaps () const
 Returns the number of mipmaps contained in the image (in case there exist any precalculated mipmaps), in addition to the original image.
void SetFormat (int iFormat)
 Convert the image to another format.
void SetImageType (csImageType type)
virtual void SetKeycolor (int r, int g, int b)
virtual void SetKeyColor (int r, int g, int b)
 Set the keycolor.
bool SetMipmap (uint num, iImage *mip)
 Set a mipmap of this image.

Protected Member Functions

void AllocImage ()
 Allocate the pixel data buffers.
 csImageMemory (int iFormat)
 csImageMemory constructor, only set a format, no dimensions.
void EnsureImage ()
 Allocate the pixel data buffers if they aren't already.
void FreeImage ()
 Free all image data: pixels and palette.
void SetDimensions (int newWidth, int newHeight)
 Set the width and height.

Protected Attributes

uint8Alpha
 The alpha map.
int Depth
 Depth of image.
bool destroy_image
 If true when these interfaces are destroyed the image is also.
int Format
 Image format (see CS_IMGFMT_XXX above).
bool has_keycolour
 if it has a keycolour.
int Height
 Height of image.
void * Image
 The image data.
csImageType imageType
 Type of the contained images.
csRGBpixel keycolour
 keycolour value
csArray< csRef< iImage > > mipmaps
 Mip map images.
csRGBpixelPalette
 The image palette or 0.
int Width
 Width of image.

Detailed Description

Memory image.

Definition at line 40 of file imagememory.h.


Constructor & Destructor Documentation

csImageMemory::csImageMemory ( int  iFormat  )  [protected]

csImageMemory constructor, only set a format, no dimensions.

Intended to be used by loaders which later call SetDimensions().

csImageMemory::csImageMemory ( int  width,
int  height,
int  format = CS_IMGFMT_TRUECOLOR 
)

Create a blank image of these dimensions and the specified format.

Parameters:
width Width of the image
height Height of the image
format Image format. Default: CS_IMGFMT_TRUECOLOR

csImageMemory::csImageMemory ( int  width,
int  height,
int  depth,
int  format 
)

Create a blank image of these dimensions and the specified format.

Parameters:
width Width of the image
height Height of the image
depth Height of the image
format Image format.

csImageMemory::csImageMemory ( int  width,
int  height,
void *  buffer,
bool  destroy,
int  format = CS_IMGFMT_TRUECOLOR,
csRGBpixel palette = 0 
)

Create an instance for this pixel buffer with these dimensions.

If destroy is set to true then the supplied buffer will be destroyed when the instance is.

Parameters:
width Width of the image
height Height of the image
buffer Data containing initial data
destroy Destroy the buffer when the Image is destroyed
format Image format. Data in
palette Palette for indexed images.

csImageMemory::csImageMemory ( int  width,
int  height,
const void *  buffer,
int  format = CS_IMGFMT_TRUECOLOR,
const csRGBpixel palette = 0 
)

Create an instance from a pixel buffer with these dimensions.

A copy of the pixel data is made.

Parameters:
width Width of the image
height Height of the image
buffer Data containing initial data
format Image format. Data in
palette Palette for indexed images.

csImageMemory::csImageMemory ( iImage source  ) 

Create an instance that copies the pixel data from another iImage object.

csImageMemory::csImageMemory ( iImage source,
int  newFormat 
)

Create an instance that copies the pixel data from another iImage object, and also change the data format.


Member Function Documentation

void csImageMemory::AllocImage (  )  [protected]

Allocate the pixel data buffers.

virtual void csImageMemory::ApplyKeyColor (  )  [virtual]

Apply the keycolor, that is, set all pixels which match the keycolor to 0.

void csImageMemory::CheckAlpha (  ) 

Check if all alpha values are "non-transparent" and if so, discard alpha.

void csImageMemory::Clear ( const csRGBpixel colour  ) 

Clears image to colour. Only works for truecolor images.

virtual void csImageMemory::ClearKeyColor (  )  [virtual]

Remove the keycolor.

void csImageMemory::ConvertFromPal8 ( uint8 iImage,
uint8 alpha,
const csRGBcolor iPalette,
int  nPalColors = 256 
)

Used to convert an 8-bit indexed image into requested format.

Pass a pointer to color indices, a pointer to the alpha mask and a pointer to the palette, and you're done. NOTE: the pointer should be allocated with new uint8 [] and you should not free it after calling this function: the function will free the buffer itself if it is appropriate (or wont if the buffer size/contents are appropriate for target format). Same about palette and alpha.

void csImageMemory::ConvertFromPal8 ( uint8 iImage,
uint8 alpha,
csRGBpixel iPalette,
int  nPalColors = 256 
)

Used to convert an 8-bit indexed image into requested format.

Pass a pointer to color indices, a pointer to the alpha mask and a pointer to the palette, and you're done. NOTE: the pointer should be allocated with new uint8 [] and you should not free it after calling this function: the function will free the buffer itself if it is appropriate (or wont if the buffer size/contents are appropriate for target format). Same about palette and alpha.

void csImageMemory::ConvertFromRGBA ( csRGBpixel iImage  ) 

Used to convert an truecolor RGB image into requested format.

If the image loader cannot handle conversion itself, and the image file is in a format that is different from the requested one, load the image in csRGBpixel format and pass the pointer to this function which will handle the RGB -> target format conversion. NOTE: the pointer should be allocated with new csRGBpixel [] and you should not free it after calling this function: the function will free the buffer itself if it is appropriate (or wont if the buffer size/contents are appropriate for target format).

bool csImageMemory::Copy ( iImage srcImage,
int  x,
int  y,
int  width,
int  height 
)

Copy an image as subpart into this image.

bool csImageMemory::CopyScale ( iImage srcImage,
int  x,
int  y,
int  width,
int  height 
)

Copy an image as subpart into this image with scaling sImage to the given size.

bool csImageMemory::CopyTile ( iImage srcImage,
int  x,
int  y,
int  width,
int  height 
)

Copy an image as subpart into this image and tile and scale sImage to the given size.

void csImageMemory::EnsureImage (  )  [protected]

Allocate the pixel data buffers if they aren't already.

void csImageMemory::FreeImage (  )  [protected]

Free all image data: pixels and palette.

Takes care of image data format.

virtual const uint8* csImageMemory::GetAlpha (  )  [inline, virtual]

Get alpha map for 8-bit paletted image.

RGBA images contains alpha within themself. If image has no alpha map, or the image is in RGBA format, this function will return 0.

Reimplemented from csImageBase.

Reimplemented in csCommonImageFile.

Definition at line 185 of file imagememory.h.

uint8* csImageMemory::GetAlphaPtr (  ) 

Get a pointer to the alpha data that can be changed.

virtual int csImageMemory::GetDepth (  )  const [inline, virtual]

Query image depth (only sensible when the image type is csimg3D).

Reimplemented from csImageBase.

Definition at line 181 of file imagememory.h.

virtual int csImageMemory::GetFormat (  )  const [inline, virtual]

Qyery image format (see CS_IMGFMT_XXX above).

Implements iImage.

Definition at line 183 of file imagememory.h.

virtual int csImageMemory::GetHeight (  )  const [inline, virtual]

Query image height.

Implements iImage.

Definition at line 180 of file imagememory.h.

virtual const void* csImageMemory::GetImageData (  )  [inline, virtual]

Get image data: returns either (csRGBpixel *) or (unsigned char *) depending on format.

Note that for RGBA images the csRGBpixel structure contains the alpha channel as well, so GetAlpha (see below) method will return 0 (because alpha is not stored separately, as for paletted images).

Implements iImage.

Reimplemented in csCommonImageFile.

Definition at line 178 of file imagememory.h.

void* csImageMemory::GetImagePtr (  ) 

Get a pointer to the image data that can be changed.

virtual csImageType csImageMemory::GetImageType (  )  const [inline, virtual]

Get the type of the contained image.

Reimplemented from csImageBase.

Definition at line 222 of file imagememory.h.

virtual void csImageMemory::GetKeyColor ( int &  r,
int &  g,
int &  b 
) const [inline, virtual]

Get the keycolour stored with the image.

Reimplemented from csImageBase.

Reimplemented in csCommonImageFile.

Definition at line 189 of file imagememory.h.

virtual csRef<iImage> csImageMemory::GetMipmap ( uint  num  )  [inline, virtual]

Return a precomputed mipmap.

num specifies which mipmap to return; 0 returns the original image, num <= the return value of HasMipmaps() returns that mipmap.

Reimplemented from csImageBase.

Definition at line 231 of file imagememory.h.

virtual const csRGBpixel* csImageMemory::GetPalette (  )  [inline, virtual]

Get image palette (or 0 if no palette).

Reimplemented from csImageBase.

Reimplemented in csCommonImageFile.

Definition at line 184 of file imagememory.h.

csRGBpixel* csImageMemory::GetPalettePtr (  ) 

Get a pointer to the palette data that can be changed.

virtual int csImageMemory::GetWidth (  )  const [inline, virtual]

Query image width.

Implements iImage.

Definition at line 179 of file imagememory.h.

virtual bool csImageMemory::HasKeyColor (  )  const [inline, virtual]

Check if image has a keycolour stored with it.

Reimplemented from csImageBase.

Reimplemented in csCommonImageFile.

Definition at line 187 of file imagememory.h.

virtual uint csImageMemory::HasMipmaps (  )  const [inline, virtual]

Returns the number of mipmaps contained in the image (in case there exist any precalculated mipmaps), in addition to the original image.

0 means there are no precomputed mipmaps.

Reimplemented from csImageBase.

Definition at line 225 of file imagememory.h.

void csImageMemory::SetDimensions ( int  newWidth,
int  newHeight 
) [protected]

Set the width and height.

This will also free the 'image' buffer to hold the pixel data, but it will NOT allocate a new buffer (thus `image' is 0 after calling this function). You should pass an appropiate pointer to one of ConvertXXX functions below, define the image itself (or assign something to `Image' manually), or call EnsureImage().

void csImageMemory::SetFormat ( int  iFormat  ) 

Convert the image to another format.

This method will allocate a respective color component if it was not allocated before. For example, you can use this method to add alpha channel to paletted images, to allocate a image for CS_IMGFMT_NONE alphamaps or vice versa, to remove the image and leave alphamap alone. This routine may be used as well for removing alpha channel.

virtual void csImageMemory::SetKeyColor ( int  r,
int  g,
int  b 
) [virtual]

Set the keycolor.

bool csImageMemory::SetMipmap ( uint  num,
iImage mip 
) [inline]

Set a mipmap of this image.

Remarks:
You can set any mipmap except number 0 to your liking, however, no sanity checking is performed! That is, you can set mipmaps to 0, leave out mipmaps and provide more mipmaps than the image really needs - this can be problematic as most clients will expect non-null mipmaps. (Note however that trailing 0 mipmaps will not be reported.)

Definition at line 245 of file imagememory.h.


Member Data Documentation

The alpha map.

Definition at line 70 of file imagememory.h.

int csImageMemory::Depth [protected]

Depth of image.

Definition at line 59 of file imagememory.h.

bool csImageMemory::destroy_image [protected]

If true when these interfaces are destroyed the image is also.

Definition at line 78 of file imagememory.h.

int csImageMemory::Format [protected]

Image format (see CS_IMGFMT_XXX above).

Definition at line 72 of file imagememory.h.

bool csImageMemory::has_keycolour [protected]

if it has a keycolour.

Definition at line 74 of file imagememory.h.

int csImageMemory::Height [protected]

Height of image.

Definition at line 57 of file imagememory.h.

void* csImageMemory::Image [protected]

The image data.

A value of 0 means the Image contents are "undefined". However, this is an internal state only. No operation should fail due undefined image data (although the data may stay undefined).

Definition at line 66 of file imagememory.h.

Type of the contained images.

Definition at line 80 of file imagememory.h.

keycolour value

Definition at line 76 of file imagememory.h.

Mip map images.

Definition at line 85 of file imagememory.h.

The image palette or 0.

Definition at line 68 of file imagememory.h.

int csImageMemory::Width [protected]

Width of image.

Definition at line 55 of file imagememory.h.


The documentation for this class was generated from the following file:
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