iengine/objwatch.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2003 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_OBJWATCH_H__ 00020 #define __CS_IENGINE_OBJWATCH_H__ 00021 00029 #include "csutil/scf.h" 00030 00031 struct iMovable; 00032 struct iLight; 00033 struct iSector; 00034 struct iMeshWrapper; 00035 00040 00041 #define CS_WATCH_NONE 0 00043 #define CS_WATCH_LIGHT_DESTROY 1 00045 #define CS_WATCH_LIGHT_MOVE 2 00047 #define CS_WATCH_LIGHT_RADIUS 3 00049 #define CS_WATCH_LIGHT_COLOR 4 00051 #define CS_WATCH_LIGHT_SECTOR 5 00053 #define CS_WATCH_MOVABLE_DESTROY 6 00055 #define CS_WATCH_MOVABLE_CHANGED 7 00057 #define CS_WATCH_LIGHT_ATTENUATION 8 00059 #define CS_WATCH_SECTOR_NEWMESH 9 00061 #define CS_WATCH_SECTOR_REMOVEMESH 10 00062 00072 struct iObjectWatcherListener : public virtual iBase 00073 { 00074 SCF_INTERFACE (iObjectWatcherListener, 0, 0, 1); 00075 00080 virtual void ObjectChanged (int op, iMovable* movable) = 0; 00081 00086 virtual void ObjectChanged (int op, iLight* light) = 0; 00087 00092 virtual void ObjectChanged (int op, iSector* sector, iMeshWrapper* mesh) = 0; 00093 }; 00094 00095 00110 struct iObjectWatcher : public virtual iBase 00111 { 00112 SCF_INTERFACE(iObjectWatcher, 2,0,0); 00114 virtual void WatchLight (iLight* light) = 0; 00116 virtual void RemoveLight (iLight* light) = 0; 00118 virtual int GetWatchedLightCount () const = 0; 00120 virtual iLight* GetLight (int idx) = 0; 00121 00123 virtual void WatchMovable (iMovable* movable) = 0; 00125 virtual void RemoveMovable (iMovable* movable) = 0; 00127 virtual int GetWatchedMovableCount () const = 0; 00129 virtual iMovable* GetMovable (int idx) = 0; 00130 00132 virtual void WatchSector (iSector* sector) = 0; 00134 virtual void RemoveSector (iSector* sector) = 0; 00136 virtual int GetWatchedSectorCount () const = 0; 00138 virtual iSector* GetSector (int idx) = 0; 00139 00141 virtual void Reset () = 0; 00142 00154 virtual uint32 GetWatchNumber () const = 0; 00155 00170 virtual int GetLastOperation () const = 0; 00171 00176 virtual iLight* GetLastLight () const = 0; 00177 00182 virtual iMovable* GetLastMovable () const = 0; 00183 00188 virtual iSector* GetLastSector () const = 0; 00189 00194 virtual iMeshWrapper* GetLastMeshWrapper () const = 0; 00195 00200 virtual void AddListener (iObjectWatcherListener* cb) = 0; 00201 00205 virtual void RemoveListener (iObjectWatcherListener* cb) = 0; 00206 }; 00207 00210 #endif // __CS_IENGINE_OBJWATCH_H__ 00211
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