iengine/portal.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2003 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_PORTAL_H__ 00020 #define __CS_IENGINE_PORTAL_H__ 00021 00029 #include "csutil/scf.h" 00030 00031 class csFlags; 00032 class csMatrix3; 00033 class csPlane3; 00034 class csReversibleTransform; 00035 class csTransform; 00036 class csVector3; 00037 00038 struct iFrustumView; 00039 struct iMeshWrapper; 00040 struct iMovable; 00041 struct iObject; 00042 struct iPortal; 00043 struct iSector; 00044 struct iTextureHandle; 00045 00046 00047 00053 #define CS_PORTAL_CLIPDEST 0x00000001 00054 00062 #define CS_PORTAL_CLIPSTRADDLING 0x00000002 00063 00072 #define CS_PORTAL_ZFILL 0x00000004 00073 00080 #define CS_PORTAL_WARP 0x00000008 00081 00087 #define CS_PORTAL_MIRROR 0x00000010 00088 00095 #define CS_PORTAL_STATICDEST 0x00000020 00096 00106 #define CS_PORTAL_FLOAT 0x00000040 00107 00111 #define CS_PORTAL_COLLDET 0x00000080 00112 00116 #define CS_PORTAL_VISCULL 0x00000100 00117 00118 00129 struct iPortalCallback : public virtual iBase 00130 { 00131 SCF_INTERFACE (iPortalCallback, 1, 0, 0); 00132 00137 virtual bool Traverse (iPortal* portal, iBase* context) = 0; 00138 }; 00139 00157 struct iPortal : public virtual iBase 00158 { 00159 SCF_INTERFACE(iPortal, 2,0,0); 00160 00162 virtual void SetName (const char* name) = 0; 00164 virtual const char* GetName () const = 0; 00165 00167 virtual iSector* GetSector () const = 0; 00168 00173 virtual const csVector3* GetVertices () const = 0; 00174 00179 virtual const csVector3* GetWorldVertices () = 0; 00180 00185 virtual int* GetVertexIndices () const = 0; 00186 00190 virtual int GetVertexIndicesCount () const = 0; 00191 00195 virtual const csPlane3& GetObjectPlane () = 0; 00196 00200 virtual const csPlane3& GetWorldPlane () = 0; 00201 00205 virtual void ComputeCameraPlane (const csReversibleTransform& t, 00206 csPlane3& camplane) = 0; 00207 00212 virtual bool PointOnPolygon (const csVector3& point) = 0; 00213 00218 virtual void SetSector (iSector* s) = 0; 00219 00221 virtual csFlags& GetFlags () = 0; 00222 00229 virtual void SetMaximumSectorVisit (int msv) = 0; 00231 virtual int GetMaximumSectorVisit () const = 0; 00232 00239 virtual void SetPortalCallback (iPortalCallback* cb) = 0; 00240 00244 virtual void RemovePortalCallback (iPortalCallback* cb) = 0; 00245 00247 virtual int GetPortalCallbackCount () const = 0; 00248 00250 virtual iPortalCallback* GetPortalCallback (int idx) const = 0; 00251 00258 virtual void SetMissingSectorCallback (iPortalCallback* cb) = 0; 00259 00263 virtual void RemoveMissingSectorCallback (iPortalCallback* cb) = 0; 00264 00266 virtual int GetMissingSectorCallbackCount () const = 0; 00267 00269 virtual iPortalCallback* GetMissingSectorCallback (int idx) const = 0; 00270 00272 virtual void SetFilter (iTextureHandle* ft) = 0; 00274 virtual iTextureHandle* GetTextureFilter () const = 0; 00275 00277 virtual void SetFilter (float r, float g, float b) = 0; 00279 virtual void GetColorFilter (float &r, float &g, float &b) const = 0; 00280 00281 //---- space warping ------------------------------------------------------ 00282 00287 virtual void SetWarp (const csMatrix3 &m_w, const csVector3 &v_w_before, 00288 const csVector3 &v_w_after) = 0; 00293 virtual void SetWarp (const csTransform& t) = 0; 00294 00296 virtual void SetMirror (const csPlane3& plane) = 0; 00297 00299 virtual const csReversibleTransform &GetWarp () const = 0; 00300 00302 virtual void HardTransform (const csReversibleTransform& t) = 0; 00303 00308 virtual void ObjectToWorld (const csReversibleTransform& t, 00309 csReversibleTransform& warp_wor) const = 0; 00310 00315 virtual csVector3 Warp (const csReversibleTransform& t, 00316 const csVector3& pos) const = 0; 00317 00329 virtual void WarpSpace (const csReversibleTransform& warp_wor, 00330 csReversibleTransform& t, bool& mirror) const = 0; 00331 00332 //------------------------------------------------------------------------- 00333 00339 virtual bool CompleteSector (iBase* context) = 0; 00340 00347 virtual void CheckFrustum (iFrustumView* lview, 00348 const csReversibleTransform& t, int alpha) = 0; 00349 00359 virtual iMeshWrapper* HitBeamPortals (const csReversibleTransform& t, 00360 const csVector3& start, const csVector3& end, 00361 csVector3& isect, int* polygon_idx, iSector** final_sector = 0) = 0; 00362 00366 virtual size_t GetVerticesCount () const = 0; 00367 00368 }; 00369 00372 #endif // __CS_IENGINE_PORTAL_H__ 00373
Generated for Crystal Space by doxygen 1.4.7