iBinaryLoaderPlugin Struct Reference
[Loading & Saving support]
This is a binary plugin for the loader.
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#include <imap/reader.h>
Inheritance diagram for iBinaryLoaderPlugin:
Public Member Functions | |
virtual csPtr< iBase > | Parse (iDataBuffer *data, iStreamSource *ssource, iLoaderContext *ldr_context, iBase *context)=0 |
Parse given data and return a new object for it. |
Detailed Description
This is a binary plugin for the loader.
Definition at line 58 of file reader.h.
Member Function Documentation
virtual csPtr<iBase> iBinaryLoaderPlugin::Parse | ( | iDataBuffer * | data, | |
iStreamSource * | ssource, | |||
iLoaderContext * | ldr_context, | |||
iBase * | context | |||
) | [pure virtual] |
Parse given data and return a new object for it.
- Parameters:
-
data The data to parse. ssource An optional stream source where we can get (additional) resources from, such as buffers, in a fast way. ldr_context Can be used to get the context for the loading. You can use this to find meshes/materials/... context The context in which we are loading (can be the mesh wrapper for meshes for example).
The documentation for this struct was generated from the following file:
- imap/reader.h
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