CrystalSpace

Public API Reference

iParticleState Struct Reference
[Mesh plugins]

This interface describes the API for the particle mesh object. More...

#include <imesh/partsys.h>

Inheritance diagram for iParticleState:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual float GetAlpha () const =0
 Get the probable alpha of the particles.
virtual bool GetChangeAlpha (float &factor) const =0
 see if change alpha is enabled, and get the value if so.
virtual bool GetChangeColor (csColor &col) const =0
 see if change color is enabled, and get a copy if so.
virtual bool GetChangeRotation (float &angle) const =0
 see if change rotation is enabled, and get the angle if so.
virtual bool GetChangeSize (float &factor) const =0
 see if change size is enabled, and get the value if so.
virtual uint GetMixMode () const =0
 Get mix mode.
virtual void SetAlpha (float alpha)=0
 Set the alpha of particles.
virtual void SetChangeAlpha (float factor)=0
 Change alpha of all particles, by factor per second.
virtual void SetChangeColor (const csColor &color)=0
 Set change color.
virtual void SetChangeRotation (float angle)=0
 Change rotation of all particles, by angle in radians per second.
virtual void SetChangeSize (float factor)=0
 Set change size of all particles, by factor per second.
virtual void SetMixMode (uint mode)=0
 Set mix mode.
virtual void SetSelfDestruct (csTicks t)=0
 Set selfdestruct mode on, and msec to live.
virtual void UnsetChangeAlpha ()=0
 Stop change of alpha.
virtual void UnsetChangeColor ()=0
 Unset change color.
virtual void UnsetChangeRotation ()=0
 Stop change of rotation.
virtual void UnsetChangeSize ()=0
 Unset change of size.
virtual void UnSetSelfDestruct ()=0
 System will no longer self destruct.

Detailed Description

This interface describes the API for the particle mesh object.

Definition at line 37 of file partsys.h.


Member Function Documentation

virtual float iParticleState::GetAlpha (  )  const [pure virtual]

Get the probable alpha of the particles.

Implemented in csParticleSystem.

virtual bool iParticleState::GetChangeAlpha ( float &  factor  )  const [pure virtual]

see if change alpha is enabled, and get the value if so.

Implemented in csParticleSystem.

virtual bool iParticleState::GetChangeColor ( csColor col  )  const [pure virtual]

see if change color is enabled, and get a copy if so.

Implemented in csParticleSystem.

virtual bool iParticleState::GetChangeRotation ( float &  angle  )  const [pure virtual]

see if change rotation is enabled, and get the angle if so.

Implemented in csParticleSystem.

virtual bool iParticleState::GetChangeSize ( float &  factor  )  const [pure virtual]

see if change size is enabled, and get the value if so.

Implemented in csParticleSystem.

virtual uint iParticleState::GetMixMode (  )  const [pure virtual]

Get mix mode.

Implemented in csParticleSystem.

virtual void iParticleState::SetAlpha ( float  alpha  )  [pure virtual]

Set the alpha of particles.

Implemented in csParticleSystem.

virtual void iParticleState::SetChangeAlpha ( float  factor  )  [pure virtual]

Change alpha of all particles, by factor per second.

Implemented in csParticleSystem.

virtual void iParticleState::SetChangeColor ( const csColor color  )  [pure virtual]

Set change color.

Implemented in csParticleSystem.

virtual void iParticleState::SetChangeRotation ( float  angle  )  [pure virtual]

Change rotation of all particles, by angle in radians per second.

Implemented in csParticleSystem.

virtual void iParticleState::SetChangeSize ( float  factor  )  [pure virtual]

Set change size of all particles, by factor per second.

Implemented in csParticleSystem.

virtual void iParticleState::SetMixMode ( uint  mode  )  [pure virtual]

Set mix mode.

Implemented in csParticleSystem.

virtual void iParticleState::SetSelfDestruct ( csTicks  t  )  [pure virtual]

Set selfdestruct mode on, and msec to live.

Implemented in csParticleSystem.

virtual void iParticleState::UnsetChangeAlpha (  )  [pure virtual]

Stop change of alpha.

Implemented in csParticleSystem.

virtual void iParticleState::UnsetChangeColor (  )  [pure virtual]

Unset change color.

Implemented in csParticleSystem.

virtual void iParticleState::UnsetChangeRotation (  )  [pure virtual]

Stop change of rotation.

Implemented in csParticleSystem.

virtual void iParticleState::UnsetChangeSize (  )  [pure virtual]

Unset change of size.

Implemented in csParticleSystem.

virtual void iParticleState::UnSetSelfDestruct (  )  [pure virtual]

System will no longer self destruct.

Implemented in csParticleSystem.


The documentation for this struct was generated from the following file:
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